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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Captain
![]() Join Date: Aug 2009
Posts: 481
Downloads: 74
Uploads: 3
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Q:
Are you going through the career with map contacts off? A: Yes, full switch. Though, because it *is* youtube and you guys probably do want to see some action, I may leave the event camera on. Convoys are easy. Just plot one ship, the rest are on the same course and speed. The merchies will always be in a grid formation with x columns and x rows. The spacing interval is going to be very regular, usually about 500 yards between ships. Q: What bearing plotter mod are you using? A: I've been using it for a long time, so I'm not exactly sure. However, I believe it's a modified version of the one that came with tmo 1.7. I resized it for 1920X1080 res, fixed the slight alignment issue, and chopped it down to 2000 yards because 3000 was too big and crashed the game. I remember doing the above modifications for a fact, but I'm only about 75% sure that tmo was the source plotter. If someone wants it, I'd be happy to put it online. |
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