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Old 04-29-12, 11:51 AM   #25
TheDarkWraith
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Join Date: Jun 2007
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Quote:
Originally Posted by Moldycheese View Post
O.k So I used the patcher but I must have done something wrong because the torpedoes will not detonate magnetically. Can someone please explain exactly how to use the patcher and what to do?

Thanks
There are two 'problems' with SH5 regarding magnetic detonators still. The fix will make the magnetic detonators work but in order to detonate:
- torpedo must be in the middle of the ship (this is due to the SH5 ships missing collision spheres on everything but the middle of the ship)
- torpedo must be <= 2m from keel of ship (this is what the magetic detonator range is set for in the stock torpedoes .sim file)

The fix for the magnetic detonators will also allow your sub to incur hull damage from DCs (a nice side benefit!)
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