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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
Uploads: 0
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Is there a posibility that a mod could be coded to automatically remove the crewmen from a ship when it's considered "Destroyed" and sinking?
It looks silly when all of the cremen are dutifully manning their stations (I.e. AA Guns) when their ship is split in half and engulfed in flames and sinking... |
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