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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#12 |
Sailor man
![]() Join Date: Aug 2011
Location: In scapa flow sinking your battleships
Posts: 49
Downloads: 50
Uploads: 0
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20 mins so far so good installed mods in this order so far and actualy manages to sink a 16k tonn armed merchant cruiser just west of the orkneys
![]() Magnum_Opus_v0_0_1 Magnum_Opus_Patch_2 Church's NavMap v1.0 - Illyustrator's Version Critical hits 1.1 Torpedos Critical hits v 1.2 NewUIs_TDC_6_7_0_ByTheDarkWraith FX_Update_0_0_19_ByTheDarkWraith Equip_Upgrades_AFFOE MightyFine Crew Mod 1.2.1 Stock faces Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1 NewUIs_TDC_6_7_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_6_7_0_New_radio_messages_German NewUIs_TDC_6_7_0_jimimadrids_map_tools OPEN HORIZONS II_full v1.3 Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 TDW_Mines_Subnets_Spottable (OH II v1.3) U-Boat Watch Crew Routine SFX OH II and Light Campaign Radio Messages v3 i already notice a small diff the game feels less choppy and some things are apearing that were not before so thanks for the suggestion ametlib
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Worst Silent hunter player eu |
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