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Old 06-27-11, 03:44 AM   #9
commandosolo2009
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Quote:
Originally Posted by TorpX View Post
The torps don't dud because of hitting the bottom of the hull, but because the Mk 6 exploder elements were damaged by the violent impact. If you can get them to hit at a sharper angle and/ or lower speed you should have a better chance. You could also go back to magnetic influence detonation (which has problems of it's own). As far as the proper angle is concerned, you would most likely need to go from 90 deg. to 45 deg or so to greatly change to impact forces.

All of this assumes that the torpedos are more or less properly modeled.






In a sense you are right, but then not "cheating" might well mean whole patrols without sinking a single ship. Who wants to carefully set up attacks, firing one after another without being able to sink a single target? Also, I would say that there were strong suspicions about the torpedos beforehand; otherwise there would not have been any tests (by Lockwood).


I thought the ideal angle was 110°
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