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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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![]() Quote:
Therefore, the Romanian programmers given strict instructions - any ways and means to speed up work on SH5. March 4, 2010 is published SH5. Errors hurt the eyes, so almost immediately on the second day to rivet the patch. This efficiency is encouraging for the best, as evidenced by a month later with the release of second patch. And on this important role SH5 ends programmers transferred to other projects, where they laid out already in full. SH5 successfully fulfilled the role of the tester DRM, now the company is not required. His fate - taking care of players, "Life Saving of drowning - the handiwork of drowning." Programmers, writing SH5 successfully cope with the writing and other projects to SH5 just do not let their heads. If you keep all of this triad to a single phrase, the essence is - SH5 was originally designed for a painless test DRM, because the risk of revenue loss from this game is negligible. That something like this. Regards! Obelix ![]()
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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