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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#18 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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This is exactly my problem as I now have. I use now great tiny-torpedo mod and testing WIP-Das Campaign. It is very difficult to sink the ship with tiny-mod (usually need 3 torpedoes, some tankers 4-5)-very relistic - very good immersion-I can recommand it to all with brilliant Das Campaign mod! But shooting into the ship for several hours (shoot from the convoy and then I finish it wit 2-3 torpedoes), but after the last torpedo hit the ship sink within 1-2 minutes! Destroyers I can destroy with one torpedo and the destroyer sink within 15 seconds!
With TDW´s FX-mod (now some mods overwrites this FX mod) happened this not by me and the ships sunk a long time even after the ship was destroyed. I can fire the torpedoes into a ship several hours (I like this), but once it is marked on the map as destroyed, the ship sink during several seconds... It happens now by all ships in SH5. I found, that the ship Akita is too immersed in the sea bow, but stoianm write, that this is already fixed:-) Great work woith this SEMI-MEGAMOD "Das Campaign" Grey Wolves of the subsim!
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U-552 Tiger IDF |
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