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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Black Magic
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Here is SH3's NKC3 for SH5. Unzip straight to MODS folder.
http://www.gamefront.com/files/20231...KC3_For_SH5_7z Follow the 'blueprint' in the .dat file to add/import multi-hull units into SH5. Now realize there is more work to do on these. All that I've done is merely show you how to import new units into SH5. We need to fix the damage decals, wakes, bow waves, and that's what comes to mind so far. The wakes are easy to fix because we use the new SH5 controllers for shipwakes. If we can find a way to get reflections for them that would be awesome ![]() The more people working/playing around with these the better ![]() |
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