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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
Rear Admiral
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Anything that isn't in a mod's 'data' folder shouldn't be necessary for the mod to work correctly, unless the mod is designed to do something to files that are not in the game's analogous 'data' folder. I have yet to come across a mod for the game designed to be enabled by JSGME that has any files outside its 'data' folder that are necessary and not there just for documentation purposes.
However if there is a readme.txt or some other file outside the mod's data folder, JSGME will write it to the analogous spot in the game folder - which means it gets added to the game folder itself, one level up from the 'data' directory. If you then enable another mod with a readme.txt file outside the 'data' folder, JGSME will do the exact same thing - write it to your game folder - but before doing so it will notify you that it already put something called 'readme.txt' in that same place when you enabled a previous mod... just like it does with files inside the 'data' directory when you enable a mod that overwrites something a previous mod did. It used to throw me everytime that happened, now when I copy a mod to my MODS folder I just delete everything that doesn't need to be there for the mod to work properly. Since I have copies of all my mods saved on an external storage drive, the readme files and any other documentation files/folders are there if I need to refer to them... but I don't have a lot of unnecessary files cluttering up my game installation. ![]() |
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