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#1 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 132
Uploads: 0
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Currently I'm compiling a mod to use three different US battleships. I've ran aground though. For some reason in all of my test missions the battleships I'm using won't hit a target. They continually fire in the same spot way too short of their mark. We're talking thousands of meters off.
Notes on what I've tested and investigated. -Error angles are set to 1 in the cfg files. -Max ranges for everything in CrewAI.cfg set to 30k meters. -Checked gun files. All ranges and angles are adequate. -Tested different guns with varying results. -The yamato 18 inch guns on the South Dakota seem to work fine. -The 16's that are meant for it are messed up. -KGV 14 inch quads act just as bad as the 16's. -14 inch triples for New Mexico are working fine. -Tested different ships I'm adding in. They use the 16 inch guns and act the same. Any pointers? |
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