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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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![]() Quote:
First, your not storing 100% of the energy (realistically speaking, not sure how SH3 models this). Most modern engines are only like 30% efficient to start with, now you add another set of components (batteries and electric motors) to further decrease efficiency. Secondly, up until the XXI, U-boats were more efficient on the surface, so running submerged to save juice doesn't make sense. With the range we have, Wilmshaven to Morocco should be no problem runnign at 7-8 knots. I've been very tempted this career to take a stab at New York in my VIIb. Yeah, i'll have to use the cow in Newfoundland in both legs of the trip, but you could probably make it TO new york on one tank, but not much else. But I'm not sure how the game models efficiency and such though. And if your talking evading detection by running submerged during the day, well that's another story altogether. |
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