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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#18 |
Samurai Navy
![]() Join Date: Nov 2005
Location: Atlántico Sur
Posts: 558
Downloads: 403
Uploads: 0
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I think, that companies owe to their clients and not vice versa. The only duty of a client is paying for what they buy and customers buy only what suits them.
When the community asked for more simulation, they responded with more automated features. When the community sayed no more intrusive anti-piracy system, they responded with DRM. When the community asked for more realism, they responded with a first person game. When the community asked for a more dynamic campaign, they responded with a campaign 1939/1941. When the community asked for more and more detailed submarines, they responded with a single type of submarine. When the community asked for a better simulation ended, they returned with a job unfinished. When the community asked for support, they were left to the modders. When the community speaks simulation, they respond about gameplay. I see Silent Hunter, as a project full of good intentions, trying to grow in an environment increasingly stingy. The proof is, that after each release, we need more and more of our modders. Now, my question is: Why we pretend that Ubi develop a simulator for us if we know very certainly that Ubi dont have any interest in developing simulators of any kind? ![]() Greetings and sorry for my english.
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Cold Waters 1968 Campaign LINK a lista de Youtube My Blog: www.marenguerra.blogspot.com |
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