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Old 03-30-10, 07:46 PM   #11
Méo
Ace of the Deep
 
Join Date: Aug 2009
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Quote:
Originally Posted by IanC View Post
In other words; put out a quality product, and people will buy.
That was my point.

However, (although I have no experience in game design) It seems like a U-boat simulation is a very complex project compared to other type of games.
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