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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 | |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
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![]() Quote:
I Find that keel is not one of the easier ports to start from. But if you don't want to start as 2nd flotilla thats fine (willhelmhaven is easier). start by engaging engines at 1/3 speed, slowly guide yourself along the middle of the channel. There should be an escort for you to follow out to sea if your playing GWX3. Be carefull though keil is mined and netted. Use time compression to speed things up but don't go faster than 32X or you'll run aground or something. When your outside port but still got along way to go crack your engines out to 12-18 knots depending how fast you want to leave port. The most important advice i can give you is to do it manualy till your a safe distance from hitting anything before using the navigation map. |
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