Quote:
Originally Posted by jerm138
I'm not comparing the programs themselves... Of course they're way different.
I'm comparing the effect of not listening to your customer base... which the makers of FSX and the makers of SH5 both seem to have done. Microsoft Flight Simulator died shortly after FSX, and people are speculating about whether or not the Silent Hunter series will survive. It's a valid comparison.
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True, I'm not comparing the games either

I got carried again!
What I was trying to compare was actually the way in which Ubi punished the customer base, while Microsoft managed to deliver a beautiful sim. Actually, apart from the old flight model which was quite decent in the hands of a good modder and in the vanilla aircraft, I don't see how they managed to alienate the community

. I've played X-Plane too and found some aspects of it's flight model to be much worse than in FS. I've done a bit of gliding for real and the vanilla glider in FS handled beautifully