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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Seaman
![]() Join Date: Feb 2010
Posts: 42
Downloads: 28
Uploads: 0
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I encountered a strange problem creating new active skills.
They work correctly only when I start a new career or historical mission. If I try to use them in old career, all skills work correctly but their duration is wrong - for example, 10 minutes instead of 2 hours. And whatever I do, duration stays the same. Should I continue my work on this mod if it only works correctly for new campaigns? |
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