SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-09-10, 02:55 AM   #11
Decoman
Frogman
 
Join Date: Sep 2005
Location: Oslo, Norway
Posts: 306
Downloads: 24
Uploads: 0
Default

! I noticed an inconsitency with other mods.

When I extraced the packed files, it dumped the files without a containing folder. Other mods so far has contained a named folder that can simply be extracted without creating double set of folders.

With these files I had to use the command "extract to xxx" instead of "extract here".

And nice clouds!

Edit: I noticed an issue while playing where the smoke sprite seem to be lit up by the fire sprite or something. Not sure what it looks like. The screenshot was taken when looking through the binoculars.



Mods enabled: Game v.1.1.5, Radeon 5850, Catalyst 9.11
EngineSoundsImproved
AccurateGerman Flags
impurity blue
Less Annoying Footsteps
No crosshair
Slower Walking, Faster running v1.0
MoraleMod
Command Keys 1.02
RemoveLogoIntroTheDarkWraith
ImprovedAtlanticWaves
Capthelms SH5 Audio Mod
MightyFine Crew Mod 1.0
Pascal-sh5-graphics
Menu -DasBood Departure THeme
AilClouds
AilMoon
AilSmoke

Last edited by Decoman; 03-09-10 at 03:48 AM.
Decoman is offline  
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:05 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.