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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Torpedoman
![]() Join Date: Feb 2003
Location: london
Posts: 115
Downloads: 74
Uploads: 0
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ok list of bugs then:
1) hydrophone operator only has 2 options - nothing about following targets or sweeping. CCIP you added that via keyboard. 2) surface next to a destroyer 3 times, didn't notice me. 3) rammed by destroyer - no damage 4) men, keep rotating when talking to them 5) sub doesn't sit on the bottom, floats abt 5m above it - atleast shadow does 6) no auto target - manual leading??!? even on auto 7) can't tell chaps to leave deck gun 8) can't find amount of ammo i have left in deck gun 9) have 2 types of map - tactical and main map - bit confusing 10) going up and down ladders not easy 11) conversations don't work properly - same conversation 12) moral set to zero when reloading 13) can't find out about weather 14) sub on rails to some extent 15) shadows clipping badly 16) slow explosions 17) bad explosions animations - sometimes very very slow (have 285 gtx) 18) depth charge leaves no effect on surface 19) gunfire very slow, doesn't animate properly 20) not enough guys in sub 21) clipping issues with men 22) no way to find out heading 23) no morale after save means at high TC you die as it never drops out and destroyers kill you 24) some guys have no options when talking to them other than leaving dialog (map guy) worst of all, the morale bug is crippling - equivalent of the 'A' CTD in sh4 as TC doesn't drop out and men refuse to do anything. |
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