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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#20 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
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I would just like to say that if I was the developer of the game and I had less than a year to do the game, I wouldn't loose too much time with where every exact rivet is in the boat. Instead, I would focus on the stable game and solid AI. The rest will be added / built by moders anyway.
Besides, if you have every constructed, built, did anything - you know that sometimes it is much easier for someone who isn't involved on the project to give constructive criticism or spot something you have missed. |
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