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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() ![]() darn ao map looks good in s3d and not that good ingame.... ![]() it's the Hull AO map painted on the tower !!! [UnitPart 1] ID= Turm_Sen_Taka_1 Type= Sen_TakaConningTower ;Can only placed on unit parts slot of this type NameDisplayable= Start of war Conning Tower UnitPartInterval=NULL, NULL ExternalLinkName3D= data/objects/Turm_Sen_Taka_1 HullTextureNameOverride=data/Submarine/NSS_Sen_Taka/NSS_Sen_Taka_T01.tga HullLightmapTextureNameOverride=data/Submarine/NSS_Sen_Taka/Turm_Sen_Taka_O01.tga so I changed this HullNormalmapTextureNameOverride= NULL MenuSilhouetteTextureNameOverride= Sen_Taka_1.tga and.... : ![]() a bit bright maybe but it's the right AO map now ! ![]() but now the sub has the tower ao map grrrrrrrrrrrrrrrrrrrrrrrrrr keltos Last edited by keltos01; 01-29-10 at 05:21 PM. |
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