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Old 01-23-10, 06:12 PM   #15
frau kaleun
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Join Date: Nov 2009
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Quote:
You want to enable mods? Do it before you start a career or when you are at home. And ONLY there.
Yes, thanks - some of my original confusion had to do with whether or not I should be enabling any mods before starting a career and going out on the first patrol. I think I read somewhere that I shouldn't make any changes to what was in the game prior to finishing a first patrol if I was going to play in career mode via Commander. I mistook that to include adding mods when I think now it only applies to the changes you could make in-game to your boat, crew, etc. before going out for the first time.

Quote:
The game does not autosave anything.


The manual that comes with the game says that in career mode, the game performs two auto-saves: one in base before you leave on each patrol, and one in base after you return there from each patrol. Any mid-patrol saves you have to do yourself.

Also I did a manual save after finishing that first patrol, and when I went back in, there were two save points where I was shown back in base after completing it. After checking the manual I assumed one was the save I did, and the other the auto-save. Is the manual wrong on the auto-save, or does GWX and/or Commander alter something that makes manual save-in-base necessary?

Either way I'm assuming it can't hurt anything to do a manual save in base after a patrol... unless, since there were two "back in base" save points, would clicking on one as opposed to another (and I'm pretty sure I clicked on the last one, chronologically) cause problems with trying to load it after having entered the game through Commander?
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