SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-02-10, 08:22 PM   #2
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

there is something with detection in the game so if things are spawned already within range then the AI wont "see" them since they arent "new" contacts and then the game ignores them as they would any known contact you are already aware of.

in other words the game acts as thou you have told it to ignore them, if its not auto detected by the AI then the AI wont engage to attack


move your ships farther back so they "come into range" and they will then detect each other and act as they should

also have a look at the "missions" forum and there are links to help you with mission building tips
  Reply With Quote
 

Tags
editor, mission, silent hunter 4


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:43 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.