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#13 | |
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
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![]() Quote:
Here is the link for that mod for more info: http://www.subsim.com/radioroom/down...do=file&id=554 Back in WWII, the green tint is just a filter. With it, visibility was slightly better, not like night vision of today's technology. I agree with banjo, if you want, try to up the gamma a couple of notches. This is a glitch, and is documented in the SMMO read me file as a known issue. It is caused by using CapnScurvy's Max Optics mod. It wasn't an issue in the SMMO for TMO 1.7 version, but Ducimus changed something and now the camera faces aft at the start of each mission. If it bugs you that much, just delete the camera.dat file from the Data/Library directory before you enable the mod using JSGME. If you do delete the file, you will lose the extra zoom level from the periscopes, TBT and binocular views.
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