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#16 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
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![]() Quote:
Take for instance the subrocs, in DWX they are quite inoffensive. You can't base your strategy on launching subrocs and bet on sinking a sub (not only because you have to be precise, but also because the damage is very small compared to torpedos). Your primary ASW weapon is the torpedo, and then as a last resort tactics subrocs. As it should be. Xabbarus, believe me I have had experience with Alfa Tau over more than one year and I can tell you that each game on the russian side is always reduced to launching several subrocs and waiting for the hit because 1 asroc hit = 100% damage even to enormous subs. AT is impossibly imbalanced, much much worse than DWX ever was. Each mission (and I'm talking about missions with 10 players on average) is always reduced to an subroc fest. This is no way to play a game, the players not once launched torpedos because the subrocs are a god weapon in AT. Now, since the modders are russian they use russian sources. For instance, in the case of the Alfa eveyone was shouting that it should have had an operating depth of 800 meters or so, just because US estimates said so. Estimates can be + or -, and in Norman Polmar's Cold War Submarines, many times american sources said that they overestimated russian capabilities making them appear more deadly than they actually were. I think maybe the same thing happens from the russian side. Back to the Alfa, the modders sent me a russian pubblication (a book published in russia and entirely devoted to the Alfa (a pity it is not translated in english ![]() |
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