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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Navy Seal
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I wonder.... If a real submarine were damaged by gunfire, could they repair holes in the hull and submerge normally? If engines were hit by 5" shells from a destroyer, is there any chance that engine would ever work again, or would it need replacement?
I'd say the devs got it right on the S-18 and the OTHER subs are all bugged. Just the same, great detective work and find. Keep up the good work! By the way, Ducimus has performed some similar work in the developement of Trigger Maru Overhauled 1.7 and 1.8 beta. You might look into that. He's emphasized unhooking parent and child relationships to make systems more repairable. Since I don't do it myself you'd have to talk to him over at Submarine Sim Central to swap actual useful information and techniques. I'm just a small time modder and cheerleader, not a pro. Edit: fixed the link!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 08-31-09 at 12:00 PM. |
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