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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Seasoned Skipper
![]() Join Date: Jan 2011
Location: Groningen, The Netherlands
Posts: 709
Downloads: 101
Uploads: 6
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Hey Dan, thanks again. I've been fooling around with s3ditor. Seems like quite the handy little program. Even though I only understand maybe 2% of its possibilities right now.
But here's my problem: If I open the NSS_Uboat9b.dat file (the model I'm working on a skin for), I can see the right .tga is already assigned to the model. (Makes sense, as I just edit the default skin .tga in /data/textures/tnormal), and my skin works in SH3, but I can't find an option in s3ditor to preview my skin without starting up sh3. I can look at a 3d model, but it doesn't show a skin, it's just a grey 3d model. *EDIT* I just noticed; my skin does work in sh3, but in s3ditor the assigned .tga is the default skin? Or is this what I keep reading; that the .tga file in /data/textures 'overrules' (for lack of a better term) the tga in the .dat file? Well anyway, my first question still stands; how can I preview my skin?
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My sh3 skins : http://www.gamefront.com/files/user/Bakkels Or go to the sh3 downloads section > skins |
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