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#1 |
Grey Wolf
![]() Join Date: Mar 2008
Posts: 913
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Is this a bug...
It's November 1940 & Oblt. z See Hermann Rausch (U-69) is the the middle of patrol # 3. He just hit an 11,000+ ton Large Merchant in BF13 with one T1 set with a magnetic fuse. It exploded almost right under the bow. His weapons officer reported that the torpedo had missed but 1-2 seconds later reported "she's going down". Sure enough, she was going down.
![]() Does anyone else experience this? Mind you, he's not complaining about getting the merchant. 5 hours earlier he'd been driven off a convoy by a pair of Hunt I class destroyers. ![]() Playing with GWX 2.1, SH3 Cmdr 3.13 & a few other GWX compatible mods. |
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#2 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
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Yeah, occasionally magnetic hits/misses are not correctly assessed by your WE.
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#3 | |
Grey Wolf
![]() Join Date: Mar 2008
Posts: 913
Downloads: 16
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![]() Quote:
Thanks. ![]() |
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#4 |
A-ganger
![]() Join Date: Jul 2008
Location: Spain
Posts: 72
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Once happened the same to me, I engaged a destroyer, fire a magnetic fuse torp and officer informed: Torpedo miss; I fired another one just to realize it would hit in a sinking ship
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#5 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
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Magnetic torps fired with an AOB close to 90, will often explode on the other side after having gone under the ship. Usually close enough to cause damage.
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#6 |
Bosun
![]() Join Date: Jun 2007
Posts: 62
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I've been at an odd angle shooting at a docked ship, so the spread I fired had one torp hitting a few seconds before the clock, and one a few seconds after. Just long enough for the WO to think the second one had missed because it took too long!
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