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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Yeah, same one, I think.
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#17 |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
Uploads: 0
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Finally started work on the surface ships. Things are in the experimentation stage as I learn how the different parameters affect performance.
Using the Mogami as the initial test bed.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#18 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
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Great idea!
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#19 | |
Stowaway
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#20 | |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
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I never was a big fan either of unisex or one size fits all . ![]()
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#21 |
Canadian Wolf
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Sounds good
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#22 |
Lucky Jack
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Nah, I like the jet ski reaction of tons of steel. Especially the tankers! This is long overdue Swdw.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#23 | |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
Uploads: 0
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It'll also be in a later version of RFB along with the new ship damage model. Next relesae will just have the new damage model.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 Last edited by swdw; 09-19-08 at 03:15 PM. |
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#24 | ||
Commodore
![]() Join Date: Jul 2008
Posts: 611
Downloads: 0
Uploads: 0
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But we still need that 300 page manual. |
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#25 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Ping!
Hopefully I'll have my PC set up in the "man cave" next week. |
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#26 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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On topic, I have a number of ideas for merchant shipping, several I have experimented with that required some of the S3D improvements to finalize. I'm slightly rusty, frankly. Might dive in in earnest in a few weeks.
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#27 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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that would be amazing!
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#28 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#29 |
Navy Seal
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Absolutely amazing! Swdw vanishes for a period of time on personal business and comes back to tackle one of the biggest issues in SH4! This will make a tremendous difference for every player of the game. I especially like that the surface ship guru, ivank, jumped right on this one, and that tater is excited about a project again.
Seminole, you not only are allowed a voice, but your good judgment and independent attitude (like WEBSTER!) speak for the majority of players of the game. Your voice is one that is listened to very carefully by the RFB team. You've got to be pretty excited about the new enthusiasm and the explosion of new mod ideas for SH4.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#30 | |
Pacific Aces Dev Team
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RFB is great, but "advanced" users prefer to customize their own install to personal taste, and this mod would be a blessing. ![]() If you can include in the readme the tweaks done to files, that would allow easy coordination with other mods used ![]()
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One day I will return to sea ... |
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