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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jan 2008
Location: Colorado
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Playing War Patrol Hellcat which requires entering the Sea of Japan. What tactics work in possible mine areas, if any? I got through the area I thought showed mines from the game map only to hit a mine further into the area. Travel slow, on the surface , during day? Can and how would you use sonar and would this not be dangerous in those waters?
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#2 | |
Pacific Thunder
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Welcome aboard and Happy Hunting! Art |
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#3 | |
Grey Wolf
![]() Join Date: Mar 2007
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(game over)
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![]() Sink them all! Last edited by Monica Lewinsky; 07-22-08 at 09:29 PM. |
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#4 |
Pacific Thunder
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LOL ....... that's funny "Monica Lewinsky"
________________________ If only we had the WFA sonar equipment?? I don't know if it is modeled in SH4. See: http://www.hnsa.org/doc/sonar/chap14.htm "The model WFA sonar equipment, which has torpedo-detection and mine-detection circuits, was developed near the end of World War II." "The model WFA-1 is a searchlight type of echo-ranging and listening equipment. It can be operated in any one of the following modes: (1) Listening, (2) echo-ranging, (3) communication, (4) torpedo-detection, (5) mine-detection, and (6) monitoring own ship's noise."......... Art |
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#5 | |
Machinist's Mate
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"I'll rant as well as thou." Hamlet, Act 5, Scene 1 |
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#6 |
Pacific Thunder
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Kapitan_Phillips posted this useful info:
http://www.subsim.com/radioroom/showthread.php?t=132811 |
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#7 |
Commodore
![]() Join Date: May 2007
Posts: 629
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The first time I seen one, I was raising my scope. It was not zoomed and just as it was raising, I caught a glimpse of it. I then used the key controls to just raise the scope a little and I could see the mines.
This is cheating I'm sure because I don't think one would really be able to see underwater with a scope, therefore, I do like the previous poster and just hold my breath. ![]()
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