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Old 05-02-08, 02:17 PM   #16
ATR-42
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great job guys. all excellent points, i sit corrected! never thought of the above
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Old 05-02-08, 02:50 PM   #17
banjo
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So if PE = ROW does this mean I should apply PE 3.1 over ROW?
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Old 05-02-08, 02:55 PM   #18
ATR-42
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ROW has been evolved into PE, so download PE then use it. If your running a separate ROW mod then its likely outdated.
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Old 05-02-08, 04:26 PM   #19
MONOLITH
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Quote:
Originally Posted by modisch
The youtube clips of the Silent Service documentary are awesome for viewing subs at sea.

... 2 minutes in, you have an excellent view of the way the subs ride in the water. Specifically 1:50 to 2:10.

(the link was posted elsewhere, I forget by who... but he should get full credit)

-m

Cool Videos! Thanks.
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Old 05-02-08, 06:36 PM   #20
kriller2
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Thanks for the video, but I think Wclears mod allready takes care of making the submarine sail like on the video unfotunately we can't have both the swinging mod and the roll pitch mod, but the blue water in the underwater scene looks like it would be a thing to pursue? (2:18) in the film.
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Old 05-02-08, 07:05 PM   #21
fireship4
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My sub keeps going past test depth when i press dive - possibly due to the dive rate mod you guys gave out?

##UPDATE## doesnt seem to be the roll pitch or diverate mods as I removed them and tried again. funny i never got this i think before PE
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Old 05-02-08, 07:24 PM   #22
kriller2
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Quote:
Originally Posted by fireship4
My sub keeps going past test depth when i press dive - possibly due to the dive rate mod you guys gave out?
Are you runing TM - or any other mod with PE3.1?
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Old 05-02-08, 08:18 PM   #23
fireship4
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Yes RFB, RSRD and EM 4.4's scene.dat among others - but as far as I remember this only arose once I installed PE3 - ive tried removing the diverate, roll pitch etc. to no avail, unless i need to restart from port? also its not the scene.dat i think...
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Old 05-03-08, 09:05 AM   #24
longdog499
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These are the Mods I have currently installed...

Ver 1.5 TM Overhaul
TMO Service Pack 1
TMO Service Pack 2
TMO Enable Uboat v3
ROW PE3 Install #1
ROW PE3 Submarine Bubbles and caustics and Rollpitch #3
Smaller Seabed Rocks
Smaller Sea Plants
Spax Uboat Speech Fix
St Nazaire Dry Dock
PE31 Sky and Reflection controls and textures
PE31 Ship debris SH4 Fixed

Every thing worked fine with no problems.Yesterday I added the PE31 Sub and Roll Pitch Caustics Reflection Mod also for Uboats and now I find when I dive the Type IX it completely rolls over just as it slips below the surface.
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Old 05-03-08, 09:53 AM   #25
fireship4
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and my s-class has been rolling over since PE i think
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Old 05-03-08, 01:40 PM   #26
kriller2
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Quote:
Originally Posted by longdog499
These are the Mods I have currently installed...

Ver 1.5 TM Overhaul
TMO Service Pack 1
TMO Service Pack 2
TMO Enable Uboat v3
ROW PE3 Install #1
ROW PE3 Submarine Bubbles and caustics and Rollpitch #3
Smaller Seabed Rocks
Smaller Sea Plants
Spax Uboat Speech Fix
St Nazaire Dry Dock
PE31 Sky and Reflection controls and textures
PE31 Ship debris SH4 Fixed

Every thing worked fine with no problems.Yesterday I added the PE31 Sub and Roll Pitch Caustics Reflection Mod also for Uboats and now I find when I dive the Type IX it completely rolls over just as it slips below the surface.
If you read the readme it says 3 times that the sub and roll pitch mod is not compatible with TM, im working on getting PE3 compatible with TM.
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Old 05-03-08, 02:49 PM   #27
longdog499
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My apologies Kriller
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Old 05-03-08, 03:49 PM   #28
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Quote:
Originally Posted by kriller2
If you read the readme it says 3 times that the sub and roll pitch mod is not compatible with TM, im working on getting PE3 compatible with TM.
You should write the readme at least 15 times, each time with a different font, size and color! :rotfl:
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Old 05-03-08, 04:03 PM   #29
kriller2
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Okay good news, the TM is running now without any problems with PE3 and the new reflections mod, so expect a patch 3_2 soon with cranes and buildings reflecting in the water and a fix for tipping submarines.
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Old 05-03-08, 04:15 PM   #30
Carotio
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Question to patch 1:
with optional mod: with bodies. Sometimes I see people in the boats and sometimes not. Intentional?
I sunk a passenger liner and saw 4 dead bodies below the surface. Is it possible to have some more bodies for a large ship and fewer for a small ship? I saw them below the surface, that is with external camera. Can they be risen a little to be in the surface? Not below or above, but half? In Racerboys SH4 effects for SH3, he had the bodies trying to swim before the fell down into the deep. A little morbid, maybe, but realistic too. Possible?

regarding reflections for subs: well, using the patch 1, I still see the white reflection for the sub, except for the conning tower, which seem to be normal now. Am I the only one?

In the sub and roll pitch mod, you still need to rename jap_sub to NS_Ko_Hyoteki.

My enabled mods:
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