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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
Join Date: Mar 2008
Location: Somewhere in the North Atlantic
Posts: 343
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Playing GWX 2.1 and I just sank my first big warships (something bigger than a dd)
I was cruising along when I got a radio report of a single warship. Cool, I plot to intercept and discover its not 1 but 3 Warships. No Destroyers in Sight, Its one Southhampton Cruiser at about 10k GRT and 2 Auxillery Cruisers at about 13k GRT. First Eel hit the water at 03:40. By 03:52 it was all over. Got the Southampton in the nose with a nice slow eel so I'd have time to smack on the first Auxillery. Ran a fast eel right up his ammo dump. Two Boats goin to see davey jone's on only two eels. ![]() Missed completly with the third eel. For some reson that 2nd Auxillery slowed down. Sent another two eels after him for good measure and sent him to visit his friends. That made for a total of about 36k GRT worth of warships. ![]() ![]() ![]() ![]() ![]() I LOVE THE SOUND OF COLLAPSING BULKHEADS IN THE MORNING!!!!
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"Some ships are designed to sink, others require our assistance." Nathan Zelk |
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#2 |
Seasoned Skipper
![]() Join Date: Oct 2007
Location: Greece, Volos
Posts: 710
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Great job man
![]() you're using electric propolution? Maybe that Auxillary saw the bubble trail and slowed down to avoid the eel :hmm: |
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#3 | |
Captain
Join Date: Mar 2008
Location: Somewhere in the North Atlantic
Posts: 343
Downloads: 299
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"Some ships are designed to sink, others require our assistance." Nathan Zelk |
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#4 |
Seasoned Skipper
![]() Join Date: Oct 2007
Location: Greece, Volos
Posts: 710
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sorry made a mistake. Isn't the steam torp that leaves a trail?
but nice tactic. |
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#5 |
Chief
![]() Join Date: Apr 2008
Posts: 317
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Yes the steam-powered torpedoes will leave a trail. Nevertheless, they're usually too fast to avoid, even when spotting them soon enough
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Snipers of the Seas One eel - one Kill |
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#6 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Suffolk, Virginia
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Good job.........
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#7 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: 2 Meters Below Jimbuna
Posts: 1,060
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Excellent Work!
Now...just remember... BE MORE AGGERESSIVE! :rotfl: |
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#8 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
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Sometimes I remember the end of July 2005
I was already four months in the stock game and I sank my first cruiser, which I also sighted for first time!. It was 1940 outside Scapa and after I that I sunk a neutral ocean liner! What an excitement!! Then I descovered IUB!
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#9 | |
Captain
Join Date: Mar 2008
Location: Somewhere in the North Atlantic
Posts: 343
Downloads: 299
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"Some ships are designed to sink, others require our assistance." Nathan Zelk |
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#10 |
Eternal Patrol
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Improved U-Boat. One of the first supermods. It was a take-off of Beery's Real U-Boat.
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“Never do anything you can't take back.” —Rocky Russo |
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#11 |
Captain
Join Date: Mar 2008
Location: Somewhere in the North Atlantic
Posts: 343
Downloads: 299
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@ Sailor Steve thanks
Hey Everyone, Ran into my first Battleship tonight in Game. Revenge Class. Got as close as I could, about 3km out, set for a four eal spread at 5deg. Set to fast, impact and let er rip. Got two hits and she went down. another 31k GRT for my record ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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"Some ships are designed to sink, others require our assistance." Nathan Zelk |
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#12 | |
Seasoned Skipper
![]() Join Date: Oct 2007
Location: Greece, Volos
Posts: 710
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![]() Today I've found a small task force 2 aux. cruisers and a destroyer at AM11 sunk both cruisers and left the destroyer to continue his trip alone |
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#13 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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Able, you're on a roll. Congratulations!
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#14 |
Captain
![]() Join Date: May 2005
Location: Memphis, Tn. U.S.A.
Posts: 548
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Congrats Able on your warship kills. Puts
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" Is He?..........Yeah..........Nothing Moving, But His Watch." |
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