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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Nov 2007
Location: Canada
Posts: 424
Downloads: 45
Uploads: 0
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Hi to all,
could be possible make a mod that simulate the foods decreasing during navigation by crew? So, in order to force the captain to come back to base, to avoyd crew starving and death... maybe using a modified C02 gauge that decrease sloooooooooooowly?? any suggestion? thanks S.75 |
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#2 |
Chief of the Boat
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The constraints imposed on time spent at sea are the way the game was designed.
In RL enough food was carried to cover the expected patrol period. |
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#3 | |
Silent Hunter
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...okay, forget the last part, but it will apparently be quite detailed: http://www.subsim.com/radioroom/forumdisplay.php?f=178 |
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#4 |
Stowaway
Posts: n/a
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Interesting subject, kaleuns! I hope one of our genius modders will find a way to implement food shortages
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#5 | |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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On the same subject but heading in a different direction, I would love to see some more food, cold meats, hams etc hanging around the sub interior. They did not have good refrigeration in those days so alot of thier meat would have been smoked and hung, while boxes of fruit and canned food would have been stuffed into every availiable space. I refer to opening scenes of Das Boot. I wonder if the general clutter with storage could be better portrayed in interior views, I always thought the interior views in sh3 are way too clean and orderly.
Just a thought. Quote:
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