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-   -   foods on boat MOD?? (https://www.subsim.com/radioroom/showthread.php?t=133613)

Sag75 03-21-08 10:54 PM

foods on boat MOD??
 
Hi to all,

could be possible make a mod that simulate the foods decreasing during navigation by crew?

So, in order to force the captain to come back to base, to avoyd crew starving and death...

maybe using a modified C02 gauge that decrease sloooooooooooowly??

any suggestion?
thanks
S.75

Jimbuna 03-22-08 07:40 AM

The constraints imposed on time spent at sea are the way the game was designed.

In RL enough food was carried to cover the expected patrol period.

iambecomelife 03-22-08 08:01 AM

Quote:

Originally Posted by Sag75
Hi to all,

could be possible make a mod that simulate the foods decreasing during navigation by crew?

So, in order to force the captain to come back to base, to avoyd crew starving and death...

maybe using a modified C02 gauge that decrease sloooooooooooowly??

any suggestion?
thanks
S.75

Deamon told me that his simulator will include detailed modelling of provisions, such as different food loadouts and consumption rates - right down to the maggots in the sausage.







...okay, forget the last part, but it will apparently be quite detailed:

http://www.subsim.com/radioroom/forumdisplay.php?f=178

03-22-08 12:30 PM

Interesting subject, kaleuns! I hope one of our genius modders will find a way to implement food shortages:D

rascal101 03-23-08 09:22 PM

On the same subject but heading in a different direction, I would love to see some more food, cold meats, hams etc hanging around the sub interior. They did not have good refrigeration in those days so alot of thier meat would have been smoked and hung, while boxes of fruit and canned food would have been stuffed into every availiable space. I refer to opening scenes of Das Boot. I wonder if the general clutter with storage could be better portrayed in interior views, I always thought the interior views in sh3 are way too clean and orderly.

Just a thought.

Quote:

Originally Posted by Sag75
Hi to all,

could be possible make a mod that simulate the foods decreasing during navigation by crew?

So, in order to force the captain to come back to base, to avoyd crew starving and death...

maybe using a modified C02 gauge that decrease sloooooooooooowly??

any suggestion?
thanks
S.75



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