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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 | |
Eternal Patrol
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![]() Your English is great. I also like your interesting version of the screen name. Very original. Get it here: http://hosted.filefront.com/TeddyBar/
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#137 |
Nub
![]() Join Date: Aug 2007
Posts: 3
Downloads: 5
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Hello Sailor Steve,
thanks for the link. Greetings hans_olo P.S. this board ist GREAT ![]() |
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#138 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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![]() But do you noticed my first question about how the RWF .exe rename the old scene.dat? Could this mantain in truth the old settings instead the news ones?:hmm:
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#139 |
Chief of the Boat
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#140 |
Nub
![]() Join Date: Aug 2007
Posts: 3
Downloads: 5
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Ahoi Comrads,
I think I found a conflict between the GWX 2.0 16 Km Mod and the Weatherfix. If I run both of them, the sky turns complete black. After turning off one of the mod the sky becomes normal blue. tschüß hans_olo ![]() |
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#141 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
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GWX2 with this mod applied.
I am sure if this is the best place to post this, but here goes. I applied this mod. I docked at a milkcow in 43 in Januarary. I guess the docking gave me that very peaceful seas weather. So, I have had weeks of the calmest Winter seas you have ever seen.
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#142 |
Ace of the Deep
![]() Join Date: Jul 2002
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Yes, I think this may be a bug. It seems after docking at the milkcow, the weather will not change again for the length of the patrol.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#143 |
Old Gang
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Now that RWF is working with GWX 2.0, the first post should be changed so people dont think that you're still working on the problem.
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To each his own |
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#144 |
Ace of the Deep
![]() Join Date: Jul 2002
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I have to amend my comment.
It turns out that despite having calm seas for weeks after visiting a milkcow, I finally did get a weather change. I must say it was very odd sailing on a calm lake all across the Atlantic for about three weeks in the Winter of '43. Perhaps, Global Warming problems began sooner than people realize.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#145 |
Fuel Supplier
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@Mark Shot:
Docking at a U-tanker and then restarting the game should give exactly the same experience as departing from any naval base, so far as weather is concerned. This applies whether you are using stock SH3 weather, existing weather from any of the super-mods (including GWX and NYGM), or the RealWeatherFix. But don't forget that there are a lot of random parameters involved, which sometimes give the illusion that something is broken just through the natural workings of chance. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#146 |
Chief of the Boat
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#147 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
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Is it accidental or built-in that all patrols seem to start departing in mild weather? If it is built-in, then it is a little odd that you get that mild weather out in the middle of the ocean at the u-tanker, but understandable given that the u-tanker is treated like any other land base from a game mechanics point of view.
Someone just did a mod to force the rain to stop so that you could immediately start to hunt. You might just be able to dock at a u-tanker to get a similar affect then. ![]()
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#148 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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![]() My 2cents.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#149 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
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You know it might be interesting if Stiebler's mod included an INI file so that you could have it patch into the scene.dat and campaign files any parameters you want. That would make easy for those who want weather changes occurring more rapidly than a week or so to get them.
It would also allow you to have tweak the weather for the Winter or Summer. It seems in the Winter that the weather persists for an awfully long time. Now, what would really be curious is if you hunt South below the equator to see if you got the Summer pattern at the start of the year. I would guess that the devs were not that clever. However, I like going South in the Winter, since I pick up additional daylight for the hunt. (I don't light night attacks.) Thanks.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#150 |
Soundman
![]() Join Date: Feb 2006
Posts: 144
Downloads: 99
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After install this mod found that @ most of the time the wind speed is 0 on atlantic in winter. I don't think we would have such weather in real life.
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