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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Why do I have time for two cups of coffee ?
I now have GWX 2.0 running fine now but the load time is excessive. Not one cup of coffee but two. What can I do to minimize load time of a saved mission ?
Regards Jib01 :hmm: :hmm: :hmm: |
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#2 | |
Stowaway
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#3 |
XO
![]() Join Date: Nov 2007
Location: Canada
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Hi!
i visibly shortened my loading times when i upgraded my pc memory from 1024 to 2048MB. But you can reduce it a bit adding Lite Harbour Traffic mods, too; or disabling what on your pc uses memory, for example antivirus background running, internet connection.. bye! S.75 |
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#4 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: 2 Meters Below Jimbuna
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Without knowing how your system is set up, it is hard to tell...
GWX is load intensive - meaning it has to load an awful lot of stuff into it to get it all to run. Having said that... Put as much memory in the machine as it will take. At LEAST 2 Gig worth if not more. Make sure all of your unnecessary processes are shut down. Make sure that your hard drive is defragmented. Load as few a mods as you can. A more 'drastic approach' would be to look at the speed of your hard drive. If you have the money, it might pay to upgrade it to a faster one - perhaps even with a SATA interface. Hope this helps. |
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#5 | |
Stowaway
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Regards Jib01 |
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#6 | |
Canadian Wolf
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RDP |
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#7 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
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i cannot BELEIVE it.
![]() a man complaining about too much time for coffee. damn, you should go see your boss and ask what his take on the matter is.:rotfl:
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#8 | |
The Old Man
![]() Join Date: Jan 2007
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#9 | |
Commodore
![]() Join Date: Apr 2005
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The default GWX configuration contains all the campaign elements for the Arctic, Atlantic, and Mediterranean theaters, with specific elements to support those single player missions that occur in the Indian Ocean. There is an option for a Black Sea-only campaign for folks who are in the Black Sea, and an Indian Ocean-only campaign for those who are already in the Indian Ocean and who aren't planning on returning to Europe on the current patrol. There is also a "Merged" campaign that includes the default campaign, the Black Sea, and Indian Ocean campaigns in one file. This option has to be specifically enabled, and is used when you are planning to transit between the Atlantic Ocean and the Indian Ocean, or if the longer load time doesn't bother you. The Silent Hunter III game engine loads in every campaign action for the entire war, and World War II was a big war; for example, it will load in the D-Day invasion even if you're still in September 1939. It's my understanding that Silent Hunter IV only loads about six months of the campaign, so its load times are much shorter, but until and unless GWX switches to the Silent Hunter IV engine I'm afraid there's not much we can do beyond what folks have already suggested. Pablo
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"...far better it is to dare mighty things, to win glorious triumphs even though checkered by failure, than to rank with those poor spirits who neither enjoy much nor suffer much, because they live in the gray twilight that knows neither victory nor defeat." - Theodore Roosevelt, speech before the Hamilton Club, Chicago, April 10, 1899 |
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#10 | |
Eternal Patrol
![]() Join Date: Dec 2006
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because if its a career game I cant help you but if its a single mission this will help you. just be forewarned that some of the GWX included missions are overlayed on the campaign layer for participant units so those missions would not be compatable. this is true for gwx missions as of the 2.0 release I dont know if it is true or not for earlier missions I never had any trouble with the 1.03 ones I played though. M http://www.subsim.com/radioroom/showthread.php?t=103633 Regards. M |
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#11 | ||
Stowaway
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Regards Jib01 ![]() ![]() ![]() |
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#12 |
Stowaway
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Man!!
I run more stuff on loading then most and I can not drink 2 cups of coffee in the load time!! Are you like, Power chugging those 2 cups? ![]() |
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#13 |
Lieutenant
![]() Join Date: Jan 2008
Location: Netherlands
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I have a campaign loading time of about 3 minutes which I think is long but I read somewhere that one Kaleun has a loading time of 20 (!) minutes. So I guess it's not too bad for me. Not sure I would play the game at all if it took me that long.
P4 3 Ghz 2 GB RAM 800 Mhz FSB S-ATA HD
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Live to fight another day! |
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#14 |
Commodore
![]() Join Date: Oct 2007
Location: Scotland
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lo all
my campaign load times was around ten mins.....but when i installed "lite harbour traffic" it cut it by a couple o minutes...........gwx is worth the wait tho!!!
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May God Have Mercy Upon My Enemies ..... Because I Wont. |
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#15 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
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Verdammt!
I'm going to answer this question fully and with no possible comeback. It will leave you in now doubt as to why GWX takes time to load. . . . . . . . . . As soon as I get home in about 1hr. ![]() :rotfl:
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