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Old 02-11-08, 09:18 AM   #1
tomoose
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Default Using ship ID in TM

I tried to use the Shift-I approaching a target but nothing happens. What is it supposed to do?
thanks.
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Old 02-11-08, 09:33 AM   #2
Rockin Robbins
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Default danger: relying on memory.

I believe Ducimus only hooked up a toolbar button to that function. I had to connect shift-i with a control tweak I made myself on my installation. I don't have the last update of TM since I'm still at sea since it was issued, so that could have changed.
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Old 02-11-08, 09:38 AM   #3
tomoose
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Default I tried the toolbar too

What exactly is supposed to happen when using that function? Does the ID book go to the appropriate page etc?

thanks,
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Old 02-11-08, 09:43 AM   #4
C DuDe
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Default

Hi,

The AI tells you what ship your looking at through the scope... in effect you don't have to go through the book.
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Old 02-11-08, 10:39 AM   #5
Wilcke
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Default

In Trigger Maru the button is there but connected to nothing.
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Old 02-11-08, 04:24 PM   #6
Munchausen
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Either a button or hot key must be linked to command 343 in the "commands.cfg" file. Once that's accomplished, you must (in game) lock a target and then call the command via the linked button or hot key.

The ID is displayed in a window at the top of the TDC ... and insertion of the target's mast height is automatic. If no target is locked, you won't get the ID.
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Old 02-12-08, 07:56 AM   #7
tomoose
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Default Thanks

I thought I'd linked 343 but I'll recheck thanks for the help.
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Old 02-12-08, 02:11 PM   #8
Munchausen
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Quote:
Originally Posted by Munchausen
If no target is locked, you won't get the ID.
:hmm: Correction: you do not need to actually lock the target. But the target must be close enough for a lock-on. (Often you can see a target before it's within lock-on range ... in that situation, you won't get an ID.)

You do need to have your scope/TBT pointing at the target, though ... same as when entering data to the TDC. A lock-on simply centers your crosshairs and helps to insure you've sighted the proper target.
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