![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
|
![]()
I tried to use the Shift-I approaching a target but nothing happens. What is it supposed to do?
thanks. |
![]() |
![]() |
![]() |
#2 |
Navy Seal
![]() |
![]()
I believe Ducimus only hooked up a toolbar button to that function. I had to connect shift-i with a control tweak I made myself on my installation. I don't have the last update of TM since I'm still at sea since it was issued, so that could have changed.
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
|
![]()
What exactly is supposed to happen when using that function? Does the ID book go to the appropriate page etc?
thanks, |
![]() |
![]() |
![]() |
#4 |
Ensign
![]() Join Date: Oct 2005
Posts: 229
Downloads: 17
Uploads: 0
|
![]()
Hi,
The AI tells you what ship your looking at through the scope... in effect you don't have to go through the book. |
![]() |
![]() |
![]() |
#5 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
|
![]()
In Trigger Maru the button is there but connected to nothing.
__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
![]() |
![]() |
![]() |
#6 |
Commodore
![]() Join Date: Jul 2002
Posts: 608
Downloads: 25
Uploads: 1
|
Either a button or hot key must be linked to command 343 in the "commands.cfg" file. Once that's accomplished, you must (in game) lock a target and then call the command via the linked button or hot key.
The ID is displayed in a window at the top of the TDC ... and insertion of the target's mast height is automatic. If no target is locked, you won't get the ID. |
![]() |
![]() |
![]() |
#7 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
|
![]()
I thought I'd linked 343 but I'll recheck thanks for the help.
|
![]() |
![]() |
![]() |
#8 | |
Commodore
![]() Join Date: Jul 2002
Posts: 608
Downloads: 25
Uploads: 1
|
Quote:
You do need to have your scope/TBT pointing at the target, though ... same as when entering data to the TDC. A lock-on simply centers your crosshairs and helps to insure you've sighted the proper target. |
|
![]() |
![]() |
![]() |
|
|