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Old 02-04-08, 07:07 AM   #1
melendir
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Default Question for modders... simpler water?

Hello

This is question for modders... so I post it here...

I have a SH3 + GWX2 installation on my desktop with 16km athmosphere... no problems with that

But... I bought a new laptop... and would of course like to play my favourite game with that too
My laptop is Fujitsu Siemens Amilo Pa2510... with Vista Home Premium...
(1.8 GHz AMD Athlon 64 X2 TK-55 Processor, ATI Radeon Xpress 1200, 2GB RAM)
I Followed the installation guide for vista and game starts ok....

The problem is that when at surface looking from conning tower or periscope (lower zoom) I get about 10 fps when there's much "surface water" = waves at sight
I get 30 fps in Control Room, 170 fps at Map, 30-40 fps through periscope under water (deep enough, so surface can't be seen)... in UZO I get 30-40 fps... (big zoom --> less water area or something)....

So my first question is that do you people think that my problem is too little "power" in graphics adapter or in processor?
My second question is that, is it possible to simplify water (less physics, if processor problem) or is it possible to lower the view distance...to 6km or even 4km?

help please
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Last edited by melendir; 02-05-08 at 05:22 AM.
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Old 02-04-08, 07:47 AM   #2
onelifecrisis
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Quote:
Originally Posted by melendir
Hello

This is question for modders... so I post it here...

I have a SH3 + GWX2 installation on my desktop with 16km athmosphere... no problems with that

But... I bought a new laptop... and would of course like to play my favourite game with that too
My laptop is Fujitsu Siemens Amilo Pa2510... with Vista Home Premium...
(1.8 GHz AMD Athlon 64 X2 TK-55 Processor, ATI Radeon Xpress 1200, 2GB RAM)
I Followed the installation guide for vista and game starts ok....

The problem is that when at surface looking from conning tower or periscope (lower zoom) I get about 10 fps when there's much "surface water" = waves at sight
I get 30 fps in Control Room, 170 fps at Map, 30-40 fps through periscope under water (deep enough, so surface can't be seen)... in UZO I get 30 fps... (big zoom --> less water area or something)....

So my first question is that do you people think that my problem is too little "power" in graphics adapter or in processor?
My second question is that, is it possible to simplify water (less physics, if processor problem) or is it possible to lower the view distance...to 6km or even 4km?

help please
Do you have AF enabled in your graphics card settings? AF + wave textures = low FPS. Lower the AF and it should help.

HTH
OLC
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Old 02-04-08, 08:17 AM   #3
melendir
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Quote:
Originally Posted by onelifecrisis
Do you have AF enabled in your graphics card settings? AF + wave textures = low FPS. Lower the AF and it should help.

HTH
OLC
Thanks for the tip
I'll test that as soon as possible (at work now).
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Old 02-04-08, 05:49 PM   #4
robbierob2005
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Your videocart (ATI Radeon Xpress 1200) is not made for gaming.
It uses shared memory from your laptops ram.

The videocart is made for the office and not for games which use 3d rendering.
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Old 02-04-08, 07:45 PM   #5
gimpy117
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your puny card is crushed by the glory of GWX!! ALL HAIL THE GREY WOLVES!!!
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Old 02-05-08, 05:15 AM   #6
melendir
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You're propably right that it's not made for gaming... that's why I have the desktop. But but... since it's only "so little" from being playable, it would be possible to get it going on my laptop too... if only I could lower the "load" little bit by simplifying water or reducing view distance.

I have 2 GB memory on my laptop so sharing is not problem on memory amount... only memory "speed"... I have 1 GB RAM on my desktop with ATI X800 XT 256MB and that's working fine...

Is there any way to squeeze 10-15 fps more from wave graphics?
Game is playable everywhere else but at conning tower or periscope (low zoom) at surface, where it gives around 10 fps
Even UZO gives so little "load" that fps stays at 30-40
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Old 02-05-08, 08:11 AM   #7
melendir
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Quote:
Originally Posted by Mikhayl
Hello Melendir, maybe the FPS has to do with the water reflection. I once used a "more reflection" mod, all went fine until 3 ships lit their searchlight at night. Then I had barely 1 FPS on my "not that poor" system (3ghz, 2GB RAM, ATI 1650).
I found this one from Reece, it's a 16km but it may be worth a try :
http://files.filefront.com/GWX+16k+S.../fileinfo.html

Hope this helps
Thanks, I'll test it. Maybe not today, since my father has birthday and I will spend the evening there, but hopefully tomorrow.

This is just the kind of help I was hoping... if it works... even better
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Old 02-05-08, 08:57 AM   #8
onelifecrisis
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I'm not sure scene.dat will make that much difference because the problem occurs when sea "foam" wave textures appear in rough weather. Besides, using non-GWX scene.dat files with GWX is not always advisable. Melendir, I suggest this:

Go into the data\Misc\ folder and delete the following files (make backup copies first):

Peak.tga
SeaFoam01.tga
SeaFoam02.tga
SeaFoam03.tga
SeaFoam04.tga
SeaFoam05.tga
SeaFoam06.tga
SeaFoam07.tga
SeaFoam08.tga
SeaFoam09.tga
SeaFoam10.tga
SeaFoam11.tga
SeaFoam12.tga

That should do the trick (I tested it just now) and won't have any adverse effects apart from the lack of foam.
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Old 02-05-08, 02:46 PM   #9
melendir
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Quote:
Originally Posted by Mikhayl
Hello Melendir, maybe the FPS has to do with the water reflection. I once used a "more reflection" mod, all went fine until 3 ships lit their searchlight at night. Then I had barely 1 FPS on my "not that poor" system (3ghz, 2GB RAM, ATI 1650).
I found this one from Reece, it's a 16km but it may be worth a try :
http://files.filefront.com/GWX+16k+S.../fileinfo.html

Hope this helps
I was able to test this today after all. Unfortunately it made things worse... just like the 16km GWX's "basic" 16km athmosphere... 1-3 fps
When I went back to 8km athmosphere... 10 fps
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Old 02-05-08, 02:49 PM   #10
melendir
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Quote:
Originally Posted by onelifecrisis
I'm not sure scene.dat will make that much difference because the problem occurs when sea "foam" wave textures appear in rough weather. Besides, using non-GWX scene.dat files with GWX is not always advisable. Melendir, I suggest this:

Go into the data\Misc\ folder and delete the following files (make backup copies first):

Peak.tga
SeaFoam01.tga
SeaFoam02.tga
SeaFoam03.tga
SeaFoam04.tga
SeaFoam05.tga
SeaFoam06.tga
SeaFoam07.tga
SeaFoam08.tga
SeaFoam09.tga
SeaFoam10.tga
SeaFoam11.tga
SeaFoam12.tga

That should do the trick (I tested it just now) and won't have any adverse effects apart from the lack of foam.
Thanks for the tip
I tried this but unfortunately it didn't make any difference in my system.
Steady 10 fps. I even tried to delete nore... (cloud) files, but it didn't have any effect for the fps either.

This far, the viewing distance seems to have biggest effect.
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Old 02-05-08, 03:28 PM   #11
onelifecrisis
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Quote:
Originally Posted by melendir
Thanks for the tip
I tried this but unfortunately it didn't make any difference in my system.
Steady 10 fps. I even tried to delete nore... (cloud) files, but it didn't have any effect for the fps either.

This far, the viewing distance seems to have biggest effect.
Did I understand the problem correctly? From post #1 it sounded like you only get low fps when the weather is rough and you see wave textures. :hmm:

Edit: what FPS do you get through the scope when it's raised?
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Old 02-06-08, 01:31 AM   #12
melendir
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Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by melendir
Thanks for the tip
I tried this but unfortunately it didn't make any difference in my system.
Steady 10 fps. I even tried to delete nore... (cloud) files, but it didn't have any effect for the fps either.

This far, the viewing distance seems to have biggest effect.
Did I understand the problem correctly? From post #1 it sounded like you only get low fps when the weather is rough and you see wave textures. :hmm:

Edit: what FPS do you get through the scope when it's raised?
Sorry for my english, I might have misleaded you a bit...

My problem is that, when I see the surface... calm or rough... the fps drops to 10 (with 8km athm.) and to 1-3 (with 16km athm.).

At periscope depth and raising periscope... when it rises above the surface... same 10 fps... maybe 13 sometimes. When I zoom the periscope, the fps gets higher.

With UZO and Binoculars I get 30-40 fps

Looking underwater through periscope I get about 30-40 fps

In command room I get 27-33 fps (at least yesterday it was that)

In map I get 70 fps (I announced this wrong last time... 170 !!!)

In conning tower and looking with bare eye I get 10-13 fps (with 8km athm.) and 1-3 (with 16km athm.).

Sorry for my english
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Old 02-06-08, 02:41 AM   #13
onelifecrisis
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No worries. You have a PM
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Old 02-06-08, 07:03 AM   #14
melendir
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Quote:
Originally Posted by onelifecrisis
No worries. You have a PM
Thanks. Now you have a PM
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