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Question for modders... simpler water?
Hello
This is question for modders... so I post it here... I have a SH3 + GWX2 installation on my desktop with 16km athmosphere... no problems with that:D But... I bought a new laptop... and would of course like to play my favourite game with that too :) My laptop is Fujitsu Siemens Amilo Pa2510... with Vista Home Premium... (1.8 GHz AMD Athlon 64 X2 TK-55 Processor, ATI Radeon Xpress 1200, 2GB RAM) I Followed the installation guide for vista and game starts ok.... The problem is that when at surface looking from conning tower or periscope (lower zoom) I get about 10 fps when there's much "surface water" = waves at sight :cry: I get 30 fps in Control Room, 170 fps at Map, 30-40 fps through periscope under water (deep enough, so surface can't be seen)... in UZO I get 30-40 fps... (big zoom --> less water area or something).... So my first question is that do you people think that my problem is too little "power" in graphics adapter or in processor? My second question is that, is it possible to simplify water (less physics, if processor problem) or is it possible to lower the view distance...to 6km or even 4km? help please :) |
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HTH OLC |
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I'll test that as soon as possible (at work now). |
Your videocart (ATI Radeon Xpress 1200) is not made for gaming.
It uses shared memory from your laptops ram. The videocart is made for the office and not for games which use 3d rendering. |
your puny card is crushed by the glory of GWX!! ALL HAIL THE GREY WOLVES!!!
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You're propably right that it's not made for gaming... that's why I have the desktop. But but... since it's only "so little" from being playable, it would be possible to get it going on my laptop too... if only I could lower the "load" little bit by simplifying water or reducing view distance.
I have 2 GB memory on my laptop so sharing is not problem on memory amount... only memory "speed"... I have 1 GB RAM on my desktop with ATI X800 XT 256MB and that's working fine... Is there any way to squeeze 10-15 fps more from wave graphics? Game is playable everywhere else but at conning tower or periscope (low zoom) at surface, where it gives around 10 fps Even UZO gives so little "load" that fps stays at 30-40 |
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This is just the kind of help I was hoping... if it works... even better :up: |
I'm not sure scene.dat will make that much difference because the problem occurs when sea "foam" wave textures appear in rough weather. Besides, using non-GWX scene.dat files with GWX is not always advisable. Melendir, I suggest this:
Go into the data\Misc\ folder and delete the following files (make backup copies first): Peak.tga SeaFoam01.tga SeaFoam02.tga SeaFoam03.tga SeaFoam04.tga SeaFoam05.tga SeaFoam06.tga SeaFoam07.tga SeaFoam08.tga SeaFoam09.tga SeaFoam10.tga SeaFoam11.tga SeaFoam12.tga That should do the trick (I tested it just now) and won't have any adverse effects apart from the lack of foam. |
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When I went back to 8km athmosphere... 10 fps |
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I tried this but unfortunately it didn't make any difference in my system. Steady 10 fps. I even tried to delete nore... (cloud) files, but it didn't have any effect for the fps either. This far, the viewing distance seems to have biggest effect. |
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Edit: what FPS do you get through the scope when it's raised? |
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My problem is that, when I see the surface... calm or rough... the fps drops to 10 (with 8km athm.) and to 1-3 (with 16km athm.). At periscope depth and raising periscope... when it rises above the surface... same 10 fps... maybe 13 sometimes. When I zoom the periscope, the fps gets higher. With UZO and Binoculars I get 30-40 fps Looking underwater through periscope I get about 30-40 fps In command room I get 27-33 fps (at least yesterday it was that) In map I get 70 fps (I announced this wrong last time... 170 !!!) In conning tower and looking with bare eye I get 10-13 fps (with 8km athm.) and 1-3 (with 16km athm.). Sorry for my english :) |
No worries. You have a PM :up:
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