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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Commander
![]() Join Date: Feb 2007
Location: UK
Posts: 473
Downloads: 411
Uploads: 0
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But I like the Skagerrak and Kattegat.
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#17 | |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
Uploads: 0
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#18 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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I really like the new sounds like when a merchant is on fire very nice indeed.
The whole game looks like a picture, I just cant stop taking screen shots ![]() |
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#19 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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For me its just perfect,
Thought I will install some Mods of my own taste I will give 3 or 4 Patrols to see what this team have made and changed on this 2.0 version... The Manual is superb, I love a good read and the amout of Historical facts and tech info is brilliant, any Manual should be like this, at least with this one you have info and Acuracy ... The Mod its soon to talk about it, but as first imprecions, I just say congrats to what was achieved here... My sujecstion goes to everyone and myself included ! Don't install or change anything in the first patrols, so that this way you can evaluate what worke has been done by this superb GWX team... I said it allready but will say it again, my U-boat 1.2 Mod will only get out in the previouse days of 25 December, around 23 /24, so that this way people get the idea of what was changed and worked over This GWX version... I specialy think that this Mod deserves a huge amout of respect and also haves the right to be as untouchable as possible for the longest time as possible, not only cause the effort and counteless hours of work on it countained, but For respect and Honor that this team deserves... They gave everything in exchange for nothing ! Superb outstanding work guys ! PS: I see the hand of Ref in a lot of this Mod building ! ![]() ![]() Mate you are the best ! ![]() |
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#20 |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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Love the included slideout compass, always wanted that but not the other slideout dials. Thanks.
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__________________
![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#21 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() PS. Don't forget Privateer & DD. ![]() ![]() ![]()
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#22 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#23 |
Swabbie
![]() Join Date: Dec 2007
Posts: 10
Downloads: 4
Uploads: 0
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First of all "GUT GEPAUKT, GWX"!
Thank you. I only had time to finish some training missions, and here are my first impressions: 1. I miss the "tail" of the objects on the map. Not even my boat has one, and it's hard to tell where I'm heading. Same for the ships. Especially frustrating when navigating under compressed time. Any way to have it as it was? 2. AA training mission: couldn't finish it, ammo runs out before taking out the 5 planes even with concentrated firing (close targets only). In real missions its not of concern, as airplanes rarely come at you in such a number. Did you change AA gun settings like the... 3. ...Deck Gun? As far as I know you lowered ammo efficiency by 50% and the effects are obvious. 4. What's that new big bulky thing in the VIIB Zentrale, on the way to the aft quarters? I can hardly wait to discover more... shame I have to work (theoretically at least... ![]() |
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#24 |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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There's sooooo much to "look at" I haven't been able to play yet!!
From the new interiors, fantastic planes and ships, my eyes are overloading. The night in the 18km mod looks perfect. Great job, well worth the wait. I can hardly wait to find some merchants to try out the new effects.
__________________
![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#25 | |
Black Magic
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#26 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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Well, I doubt very much they stole your work. Doing the same or similar things is well within any modders right.
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#27 | ||
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
Uploads: 0
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#28 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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What is it? Upset your thread got locked? Upset that you're not in the limelight now? Feeling inadequate? This is the second thread you have attacked GWX. *edit* GWX 2.0 has been in development for a lot longer than your mod and I can assure you, we have more talented people than you on our team. Are you honestly ignorant enough to think that you & only you could make those changes? If you are accusing the GWX team of theft, put up or shut up!
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![]() Last edited by AVGWarhawk; 12-10-07 at 12:53 PM. |
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#29 | |
Black Magic
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I respect you as a modder with talent. I don't know everything about SH3 structures, I doubt anyone does. Maybe you should look again at my SH4 effects for SH3 mod as I did not just copy some values from the SH4 files. There is much new content of my own work there ![]() |
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#30 | ||
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
Uploads: 0
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