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Old 10-21-07, 08:37 PM   #1
mstgnymike
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Default What program or whatever is used to make mods?

Regarding making models, changing skins, ect. Whats the story on how its done cause i would really like to know PLZ RESPOND THANK YOU!
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Old 10-21-07, 08:51 PM   #2
onelifecrisis
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Search this forum for a threads started by Venator... there's one in which the tools are listed (should be sticky'd!)
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Old 10-22-07, 12:42 AM   #3
mstgnymike
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dont follow
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"We have met the enemy and they are ours..."-Oliver Hazard Perry
"U-77 Creeps at Night in the Depths"

U-77,my greatest command sunk May 4, 1945 by destroyer HMS Lamarn (Tribal Class)
Based at Wilhelmshaven(2nd Flotilla) 39-41
Based at Brest(2nd Flotilla) 41-43
Based at La Spezia(29th Flotilla) 42-44
Based at Bergen(11th Flotilla) 44-45
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Old 10-22-07, 01:05 AM   #4
onelifecrisis
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Sorry I thought you were asking for the tools that people use to mod.
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Old 10-22-07, 05:57 AM   #5
GoldenEagle8
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Wings 3d is a good freeware program for making models. and Gimp is a good freeware program for repaining skins. And Pack3D is good for putting the models in to the game.Hope that helps
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Old 10-22-07, 07:25 AM   #6
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3DS Max9 2008

If you can get your hands on that you'll be well on your way with regard to ship/plane modelling etc.
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Old 10-22-07, 08:55 AM   #7
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Quote:
Originally Posted by jimbuna
3DS Max9 2008

If you can get your hands on that you'll be well on your way with regard to ship/plane modelling etc.


:rotfl::rotfl::rotfl::rotfl:

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Old 10-22-07, 09:04 AM   #8
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The basic tools required for modding SH3:

Graphics Editing Suite (able to edit/open/save TGA)
Model Editing (Wings/Maya/3ds Max)
Text Editing (notepad Duh!)
Hex Editing (google is your friend)
Pack3D (extraction/repack of Dat files)
Minitweaker (further val/sim etc editing)

That should just about cover the basics and if you need further instruction on how to use these tools, most of what you need is in this forum already.

The most important piece of information is: Work with backup copies of files.
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Old 10-22-07, 11:57 AM   #9
Jimbuna
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Quote:
Originally Posted by danlisa
Quote:
Originally Posted by jimbuna
3DS Max9 2008

If you can get your hands on that you'll be well on your way with regard to ship/plane modelling etc.


:rotfl::rotfl::rotfl::rotfl:

I'll have you know I'm saving like crazy for it
Like saving for the Holy Grail
Know where there are some free tuts for it ?
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Old 10-23-07, 11:19 AM   #10
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Quote:
Originally Posted by jimbuna
I'll have you know I'm saving like crazy for it
Like saving for the Holy Grail
Know where there are some free tuts for it ?
I have 3d Studio Max 8, the software comes with tons of tutorials on the cds starting from the very basics to make your own masterpiece animation. Problem with this software is for me its like watching paint dry, i get bored of using it very quick. First couple of weeks i was keen but then the thrill died so to speak. I still load her up now and then and try out a tutorial and one time there i was playing around trying to design a uboat from some blueprints i found of the internet. But yes from my knowledge of using 3dmax you can do anything with this software. My goal was to create a CGA movie lol i think i went a bit way to far ahead of myself on that one :rotfl:

Now ive discovered ZBrush3 & lightwave software, just my thing not to mind boggling

Google also will bring up heaps of 3dmax tutorials some free some payto use
example: http://www.tutorialized.com/tutorial...MAX/Modeling/1
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Old 10-23-07, 01:17 PM   #11
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Danke sir
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