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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Jul 2007
Location: Within the Abyss
Posts: 163
Downloads: 5
Uploads: 0
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Regarding making models, changing skins, ect. Whats the story on how its done cause i would really like to know PLZ RESPOND THANK YOU!
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"We have met the enemy and they are ours..."-Oliver Hazard Perry "U-77 Creeps at Night in the Depths" ![]() U-77,my greatest command sunk May 4, 1945 by destroyer HMS Lamarn (Tribal Class) Based at Wilhelmshaven(2nd Flotilla) 39-41 Based at Brest(2nd Flotilla) 41-43 Based at La Spezia(29th Flotilla) 42-44 Based at Bergen(11th Flotilla) 44-45 (923,675 Tons) |
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#2 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Search this forum for a threads started by Venator... there's one in which the tools are listed (should be sticky'd!)
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#3 |
Medic
![]() Join Date: Jul 2007
Location: Within the Abyss
Posts: 163
Downloads: 5
Uploads: 0
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dont follow
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"We have met the enemy and they are ours..."-Oliver Hazard Perry "U-77 Creeps at Night in the Depths" ![]() U-77,my greatest command sunk May 4, 1945 by destroyer HMS Lamarn (Tribal Class) Based at Wilhelmshaven(2nd Flotilla) 39-41 Based at Brest(2nd Flotilla) 41-43 Based at La Spezia(29th Flotilla) 42-44 Based at Bergen(11th Flotilla) 44-45 (923,675 Tons) |
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#4 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Sorry I thought you were asking for the tools that people use to mod.
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#5 |
Engineer
![]() Join Date: Mar 2007
Location: I think I'm lost?
Posts: 206
Downloads: 4
Uploads: 0
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Wings 3d is a good freeware program for making models. and Gimp is a good freeware program for repaining skins. And Pack3D is good for putting the models in to the game.Hope that helps
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![]() "YES! Everything I do is a surprise! EVEN TO ME!" ![]() "Laws are like sausages, it is better not to see them being made." ~Otto von Bismarck "I thought so little, they rewarded me by making me the ruler of the Queen's Navy." ~Sir Joseph Porter (HMS Pinafore) |
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#6 |
Chief of the Boat
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3DS Max9 2008
If you can get your hands on that you'll be well on your way with regard to ship/plane modelling etc. ![]() |
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#7 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() :rotfl::rotfl::rotfl::rotfl: ![]()
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#8 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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The basic tools required for modding SH3:
Graphics Editing Suite (able to edit/open/save TGA) Model Editing (Wings/Maya/3ds Max) Text Editing (notepad Duh!) Hex Editing (google is your friend) Pack3D (extraction/repack of Dat files) Minitweaker (further val/sim etc editing) That should just about cover the basics and if you need further instruction on how to use these tools, most of what you need is in this forum already. The most important piece of information is: Work with backup copies of files. ![]()
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#9 | ||
Chief of the Boat
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![]() Like saving for the Holy Grail ![]() Know where there are some free tuts for it ? ![]() |
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#10 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Now ive discovered ZBrush3 & lightwave software, just my thing not to mind boggling ![]() Google also will bring up heaps of 3dmax tutorials some free some payto use example: http://www.tutorialized.com/tutorial...MAX/Modeling/1 |
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#11 |
Chief of the Boat
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Danke sir
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