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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Soundman
![]() Join Date: Apr 2005
Posts: 147
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Recently I started playing in real time when in visual site of enemy vessels (I used to TC a low rate just to keep things moving) and have found it very rewarding, especially during DC attacks using the surround sound.
The problem comes in that I only typically have about 1 hour to play at any given time (not a lot of time when ships are sinking). Does damage to vessels carry over after loading a save, or more importantly do I retain credit for the damage that has been done when loading a save. I am concerned about putting a coupe of fish into a merchant that wants to take its sweet time sinking thus requiring a save game for me then not getting credit for it. Any help is appreciated. |
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#2 |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
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My experience is: no , you don't get credit after a reload.
My last experience was a wonderful convoy, 2 sunk and 2 wounded to death, I saved and went to bed. Next day I loaded and wanted to watch the final steps of my success. They sunk, but I got no tonnage credit for it. ![]() I reloaded again and shelled one of them with the deck gun, that worked for me. ![]()
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#3 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
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Saving while submerged can also lead to problems.
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#4 |
Chief of the Boat
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You get no credit/renown for sinking a vessel until you receive the message 'she's going down'
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#5 | ||
Loader
![]() Join Date: Jun 2006
Posts: 87
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#6 | |
Soundman
![]() Join Date: Apr 2005
Posts: 147
Downloads: 18
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Thanks, BT |
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#7 | |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
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It's like the ship was sunk in a storm. No credit for you. I think its a MUST, that the last inflicted damage after a reload was caused by your boat.
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#8 | |
Soundman
![]() Join Date: Apr 2005
Posts: 147
Downloads: 18
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#9 |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
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I'm in a similar situation to you Btaft and only get limited time playing SH3/GWX and have to save regularly. The save game bug that affects credit for sinking ships is a pain especially when I need to do something else and need to save when involved in attacking a convoy etc. I just have to put the other things off and wait for those ships to go down. The other bugs, like saving submerged have never really affected me, but perhaps I'm just lucky.
Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#10 | |
Soundman
![]() Join Date: Apr 2005
Posts: 147
Downloads: 18
Uploads: 0
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![]() The other quirk that is anoying is the affect it has on the weather changing. If I am not mistiaking, each time you load a save it resets the "timer" on when the weather can change again |
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#11 | |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
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Nemo
__________________
"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#12 |
Medic
![]() Join Date: Sep 2007
Location: SC, USA
Posts: 168
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Wow!
![]() I didn't know that about the credit for sinking and a save game bug! Thanks for talking about this guys! Now I know! Me: "What?" Wife: "There's a thunderstrom coming!" Me: "So what?" Wife: "So you need to shut your computer down!" Me: "Not only no, but hell no! I'm in the middle of sinking a convoy!" Wife: "You can always save your silly game......." Me: "It's a SIM not a GAME! Besides there's this Save Game bug and I won't shut down if I can-" *BOOM* Me: "Ah hell, there goes the power." Wife: *walks away with a smirk* "I told you so! Now you've more than likely destroyed your computer over a game." Me: "It's a SIM! Simulator! Not a game!" :rotfl: |
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#13 | |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
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As "somebody" told me, ... and I was forced to learn (the hard way): you earn money wit it: call it SIM you enjoy it: call it GAME which means: earning money is not to be allowed to make fun... sorry, but that is it. ![]()
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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