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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Pacific Aces Dev Team
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It's a good meathod even if it takes advantage of certain historical unaccurancies in the game. Anyway, those who are familiars with modern subs simulators like 688i, Sub Command or Dangerous Waters will sure learn this method very fast. It is essentially what a modern sub/frigate does all the time.
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One day I will return to sea ... |
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#17 |
The Old Man
![]() Join Date: Apr 2007
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:hmm: Ok gents, I'm working on your request, but it'll take some time.
@Vandecker You're right, sometimes Konrads auxillary drawing covers a big part of the map. Did you realize you can prepare the circle + the protractors whenever you want? Someone sank a freighter already without visuals? It's thrilling to follow the torpedo bubbles (F12) until the freighter appears out of the fog.
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![]() ![]() 10 happy wolves rear 90 blinded, ensnared sheep. 90 happy sheep banish the wolves. Arrest the 1% - https://www.youtube.com/watch?v=dQ6hg1oNeGE |
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#18 | |
Engineer
![]() Join Date: Sep 2006
Location: Slovakia
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http://www.subsim.com/radioroom/showthread.php?t=107303 |
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#19 |
The Old Man
![]() Join Date: Apr 2007
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Stand at ease, gentlemen.
As a special service for you a live ~17 minutes tutorial how to hunt down a contact only using hydrophones. You should have read the story starting this thread. Link: http://files.filefront.com//;7207059;/ U42HydroHunt The file is a Bink.exe (player included), ~ 123 MB, 512 x 384, 20 fps, hints and comments added, no cuts, no audio but in color ![]() Don't expect to get a biscaya sightseeing-tour. It's 08/01/1940 - midnight, heavy clouds and rain, heavy fog - U42 stays submerged at 18 meters all the time. Dismissed!
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![]() ![]() 10 happy wolves rear 90 blinded, ensnared sheep. 90 happy sheep banish the wolves. Arrest the 1% - https://www.youtube.com/watch?v=dQ6hg1oNeGE |
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#20 | |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
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It is EXACTLY how you calculate weapon solutions in the modern sims. |
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#21 |
Commander
![]() Join Date: Sep 2004
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What can I use to fast forward/rewind/pause this Bink video?
edit: Ok I downloaded the RadVideo Tools and converted it into a Microsoft Windows Media compatiable file which makes it bigger but I can fast forward etc. Last edited by jmr; 04-15-07 at 12:46 AM. |
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#22 |
A-ganger
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If I hear a contact on hydrophone, and it's something I wish to attack, I go to periscope depth.
This confuses me. ![]() |
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#23 | |
Bosun
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#24 |
Commander
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I have the video but since I didn't make it I'm not sure if it would be appropriate for me to host it without the author's permission.
Besides that it was recorded in the Bink format which doesn't allow you to pause, fast forward, or rewind which is a HUGE pain in the ass because it's about 20 minutes long and it has a lot of instructions you need to follow. I converted it the video to make it compatible with Windows Media player so you can pause, rewind, fast forward, so you can duplicate the procedure side by side with the video which makes learning the technique a helluva a lot easier. Unfortunately by converting the video to WMV format the the file size ballooned up to 335 MB. |
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#25 | |
Ace of the Deep
![]() Join Date: Mar 2007
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I'm interested in this video. ![]() |
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#26 | ||
Sparky
![]() Join Date: Mar 2002
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"Listen, 'sir', it's real simple. Add the number of times we dive to the number of times we surface. Divide that number by two. If the result doesn't come out even, don't open the hatch" |
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#27 |
Ocean Warrior
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This geometrical based technique is great and it really works well within certain parameters. I didn't find it so hard to understand, and it was brilliantly written. I also don't see how it can be cheating, unless the hydrophones just weren't that accurate. But in fact the technique doesn't require especially great hydrophone accuracy. I guess that it was tricky to be sure of your own absloute motion, but again, extreme accuracy isn't needed there.
In fact i think towards the end of the war, sonar based target motion analysis was being used, wasn't it? Anyway, I've used it to sink a target blind, but i used a longitudinal spread to do so. It's accuracy under favourable conditions is marvellous, although given the chance i prefer to make visual contact before shooting. For me, there are two kinds of situation where the conditions are not favourable. Firstly when the intial AOB is very small, the changes in bearing at the beginning are too small to be helpful, and then as the target nears the changes are too large to be able to make the third "bearing prediction line" with great accuracy. Secondly, when the initial AOB is large, or the target is moving fast, the 16 minutes wait time means that you cannot intercept targets which may be reachable using other techniques (unless you are prepared to run on the surface without sonar contacts at all) Still, this technique has definitely entered my box of tricks, and I love those big circles everywhere!
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#28 | |||
Commander
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#29 |
Bilge Rat
![]() Join Date: Aug 2007
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Copied soundtrainer.mis to the singlemissions/english directory and also to a singlemissions/english/SOUNDS directory. It shows up under Single Missions, SH3 1.4b, as SOUND. Clicking on Start does nothing. What is the correct way to install Sound Trainer?
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#30 |
Bosun
![]() Join Date: Aug 2007
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First post in the thread might as well have been written in sanskrit......but then again i was never very good at math
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“Oh God, thy sea is so great and my boat is so small” “As we sail thru life, don't avoid rough waters, sail on because calm waters won't make a skillful sailor” |
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