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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jul 2007
Location: Gent , Belgium
Posts: 10
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Hi,
Im trying to add some text to the hull of my sub but it ain't working. I started to download a dds converter so i can convert the dds files to jpg and then edit them in photoshop. I re-convert them en put them back in the folder of the sub (data/submarines/*****) But when i try them ingame ,i see that nothing is changed at all. The submarines just look like they always looked. What have i done wrong or can someone explain to me how it must be done because i want to mess a bit whit the skins and add some things to it to personalize it ![]() Already thanks Baracoeda (ps: if this turns out to be a great noob question or just a stupid mistake of me, already srry :p |
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#2 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
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When you open the edited dds file, can you see your changes ? If yes, there are 2 files with the hull skins T01 (early war) and T02 (late war). Did you change both ? Foo ![]() |
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#3 |
Swabbie
![]() Join Date: Jul 2007
Location: Gent , Belgium
Posts: 10
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yeah i changed both in porpoise class and went on a career and training mission with porpoise but never saw my edits!
I'm gonna try more tomorrow but if someone knows the solution that would be nice ![]() Or tell me how you guys do it? |
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#4 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
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In your folder there are also T0?lr.dds files.. Do you have "use normal maps" enabled in option menu ? I use DXTBmp to convert DDS to BMP's. |
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#5 |
Swabbie
![]() Join Date: Jul 2007
Location: Gent , Belgium
Posts: 10
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i have set everything to the highest lvl so i think that is on
But i think that i only changed t01 and t01_lr but not t02. But the training mission with porpoise class is early war and career starts in the beginning of the war so i should work? khoop echt dat het gaat lukken, alvast merci e foo |
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#6 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
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If not I can check it for you if you want ? Bedankt.. Foo |
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#8 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
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I use Photoshop and the Nvidia DDS Plug-in
found here http://developer.nvidia.com/object/p...s_plugins.html There are others but I prefer that as i use Photoshop at work as well, and sort of know it inside out ![]() |
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#9 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
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http://www.mnwright.btinternet.co.uk...ams/dxtbmp.htm I will check your skin tonight, I am at work now. ![]() |
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#10 |
Swabbie
![]() Join Date: Jul 2007
Location: Gent , Belgium
Posts: 10
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Ok now it works suddenly :p
I added "test" to the hull and now there is like 4 times test on the hull ![]() but it works that is the most important thing Ty for the help |
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#11 |
Seaman
![]() Join Date: Jul 2007
Posts: 33
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Just a note of caution since you said you were adding text. Text is a problem since the skin is one-sided and gets mirrored for the other side. I think it's the port side that gets mirrored so on that side the text will be backwards.
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#12 | |
Planesman
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 189
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__________________
=================== AMD Athlon 64 3200+ 2.1Ghz 1Gb RAM MSI NVidia 6800 128MB MSI motherboard Realtek soundcard Windows XP Pro SP2 =================== |
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#13 | |
Planesman
![]() Join Date: Apr 2007
Location: Netherlands
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__________________
=================== AMD Athlon 64 3200+ 2.1Ghz 1Gb RAM MSI NVidia 6800 128MB MSI motherboard Realtek soundcard Windows XP Pro SP2 =================== |
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#14 | ||
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
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Downloads: 16
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#15 | ||
Seaman
![]() Join Date: Jul 2007
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Personally I limit myself to emblems that can be mirrored and nothing else for the time being, but yeah I wouldn’t mind having the option with two sides so I will keep snooping. I mean as you will quickly discover as you work up your experience with skinning in this sim is that the current setup doesn’t exactly mirror the texture accurately either. I don’t remember the user name, but the one who made the redfin skin visualized it well. The details on the fins were not applied the same way so the person had to reduce the details ending up with plain red fins. Is it “dive planes” they are called? ![]()
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