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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Suffolk, Virginia
Posts: 1,027
Downloads: 0
Uploads: 0
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The game can be tough at times, especially the skirmish missions.
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#17 |
Gunner
![]() Join Date: May 2006
Posts: 99
Downloads: 0
Uploads: 0
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Sadly,FACES OF WAR was nothing like the great SHOWW2.
![]() It was too scripted and linear and it lacked the "sand box"\open-end feeling THAT showw2 had. The scripting caused some absurd situations like undestructble targets or foes and such,plus loads of mission bugs, and it was too much crammed with enemies all over. |
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#18 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
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I agree, but its still good. NOTHING beats Soldiers: Heroes of World War 2.
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#19 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Well if has anyone here played COH online?
I have played it a few times with some guys from the states and it has been a blast with games lasting up 2 - 3 hours in length. Would love to play more but just dont have someone to meet up with on a reguler basis also RL is a pain in the ass. On the campaign i have become stuck on a mission trying to capture the hill in under 60 mins i just cant seem to do it well i best go off and try again.
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#20 | |
Undetectable
![]() Join Date: Sep 1999
Location: Colorado
Posts: 1,221
Downloads: 132
Uploads: 0
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I just D\L the demo of this great-looking game. The one skirmish map in it the AI seems to build and expand 3x as fast as me. ![]() Any tips? Rick C |
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