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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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1st Post updated, great work man!
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#17 |
Helmsman
![]() Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
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can this one be made compatible with patch 1.2 please
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#18 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Hmmm, I thought this worked for 1.2...was playing yesterday and did not see any problem...but I was not looking for a problem so I might not have noticed it. If there is a prob I will look at it tonight after work.
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#19 |
Helmsman
![]() Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
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I compared the files that where new and this mod will override one of the updated files that came with the patch so it needs an update.
Thanks |
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#20 |
Loader
![]() Join Date: Sep 2006
Location: Sneaking up on a carrier
Posts: 83
Downloads: 78
Uploads: 0
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Hi Captain Cox,
Mine doesn't work with 1.2 either. Just the ugly yellow buttons. Installed with JSGME. |
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#21 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Cheers will fix it in about 3-4 h as I am still at work. Will do 1st thing when home.
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#22 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Actually, @ jimimadrid, if you have the time could you update your version of this as well ?
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#23 |
Loader
![]() Join Date: Sep 2006
Location: Sneaking up on a carrier
Posts: 83
Downloads: 78
Uploads: 0
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Captain Cox,
I am sorry. Your green lock and keeper light IS working. I was thinking of the green HUD lamps. Your previous post jarred me from my Bernard moment! ![]() A Skipper in mental distress..........LOL |
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#24 |
Helmsman
![]() Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
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It might work but it will overwrite a newer file that came with the patch 1.2 so it still needs to be updated.
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#25 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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I think not as this is only a graphic overlay. There is no "Menu.ini" file or any other "data" modified with this MOD.
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#26 |
Helmsman
![]() Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
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it wil lreplace this Data\Menu\Gui\Layout\PeriscopeLeftPanel.dds
which is updated in the patch see the files that are replaced http://www.subsim.com/radioroom/showthread.php?t=112230 |
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#27 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Well...hm, the only vissual diff is this
![]() But fair enough 1st post updated. |
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#28 |
Helmsman
![]() Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
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thanks again
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#29 |
Weps
![]() Join Date: Apr 2005
Location: Illinois
Posts: 366
Downloads: 176
Uploads: 5
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I'll give it a shot with patch 1.4 and see if it is compatable.
edit: Installed with JSGME with no problems. Works as intended with no issues noted.
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#30 |
Watch
![]() Join Date: Jun 2008
Location: Greenville, South Carolina
Posts: 24
Downloads: 0
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Call me color blind but I do have something of a hard time with the PK and lock indicators.
Good stuff, I just cant download it and seem to get an error in german. Regards, Mr Sargyano
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SH4 1.5 JSGME TMO 1.5.2+RSRDC V371 patch 9+SCAF 1.5+Kill Flags _______________________________ ![]() ![]() ![]() |
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