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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,768
Downloads: 171
Uploads: 0
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Is there a fix for the bad wakes or whatever it is!
After losing the external camera key F11, I discovered it changed to Alt-F11, who knows!
![]() ![]() ![]() The overall graphics in SH4 is poor IMO, SH3 is much better! ![]() Is there a fix to get rid of these lousy effects? Thanks.
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Sub captains go down with their ship! |
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#2 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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That's water running off the inner hull - it's actually pretty close to accurate. Just needs to be a little more...ummm...'solid' looking? I mean, it is kinda cheesy looking at the moment, but the concept is right.
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#3 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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Bumping this because it IS a good idea to improve the shader, here - anyone working on this?
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#4 |
Lucky Jack
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It is a great little feature but needs some clearing up for sure
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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I don't know about SH3 looking better than SH4 though ...
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#6 |
XO
![]() Join Date: Apr 2005
Posts: 410
Downloads: 18
Uploads: 0
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A bad Wake is, when there is no drink left ..
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#7 |
Watch Officer
![]() Join Date: Nov 2002
Posts: 342
Downloads: 241
Uploads: 0
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Is it possible to import SH3 water textures (and files) to replace those in SH4?
Yours, Mike |
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#8 |
Ensign
![]() Join Date: Mar 2002
Location: England, Manchester.
Posts: 235
Downloads: 104
Uploads: 0
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I like the effect but as it's already been mentioned it needs "Toning down" more solid water looking and not like a soap sud factory.....Plus at night its kinda luminous and bright....
But still a step in the right direction for realism... Deep six
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#9 | |
Swabbie
![]() Join Date: Mar 2007
Location: UK
Posts: 13
Downloads: 14
Uploads: 0
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With the exception of the fact that you can sit in calm weather at all stop and the water keeps on coming, and coming.....and....coming ![]() -POD |
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#10 | ||
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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![]() Quote:
So...yeah, shader definitely needs some work: - Should be SLIGHTLY less opaque and less 'sudsy' - Should have more consistency - the very obvious round 'blobs' dropping off rapidly look silly - The shader definitely needs to have variables passed to it with the ship's speed and sea state for modification of the effect. |
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