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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
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I think for the moment im geting back to the atlantic. My sistem specs( P4 3.0, 1,5 Gb ddr, Gforce 6600 Gt AGP) ran Sh3 fine but in Sh4, its all choppy and slow, mainly in the control room of the purpose and tambor, in S-class runs fine in the control room so i think its another bug, the graphics in Sh3 were better in my opinion now all its kind of blurry and foggy, plus the game is full of bugs (A key, speed function not working etc) and the patrols are so, so far away, its not like geting from germany to england i ddint had the idea it was so far away to patrol it gets kind of boring and i never was a high tc apologist, but mainly the control room bug its the one that annoys me more, so for the time being im off to the atlantic. Maybe when patch 1,4 is out i will return
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#2 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
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I have to agree with you here. GWX outclasses SH4 in so many ways. The Graphics look TERRIBLE on my LCD, screen tearing is horrid, sound bugs (when I hit ' to return my rudder to neutral my CE says "Rudder..Rudder..Rudder"). Not being able to click on my officers to "take over thier position", missing depth markings (safe depth, critical depth)..... Im just very dissapointed right now. I hope the devs make this right.
This is just a few of the bugs I have experienced in 4 hrs of play. SH3 sad to say is just more immersive of an environment. |
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#3 | |
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
Posts: 581
Downloads: 95
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![]() Quote:
The devs are working on FSAA as well as the issue with higher resolutions not working.
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#4 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
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That will go a looong way to fixing SH4...
Is there a way to turn Vsync on with SH4? |
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#5 | |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
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X:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Data\Cfg and open up the file 'Main.cfg'. Then look for the line... Synchronized=No change 'No' to 'Yes'. Hope that helps
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#6 |
Mate
![]() Join Date: Mar 2007
Posts: 52
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What does v sync do? Does it require additional graphic power like AA?
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#7 |
Mate
![]() Join Date: Mar 2005
Posts: 57
Downloads: 255
Uploads: 0
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#8 |
Loader
![]() Join Date: Jul 2006
Location: Norway
Posts: 88
Downloads: 45
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Im am only TEMPORARILY going back to the Atlantic, to practice some TDC shooting and interceptings. Until they get the Chronometre Speed bug fixed. Having a great time sinking some C2`s and T3`s
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#9 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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Its a shame that they release the game in such state full of bugs
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#10 | ||
Ace of the Deep
![]() Join Date: Nov 2002
Location: No-good Missouri scum
Posts: 1,223
Downloads: 43
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__________________
"When Gary told me he had found Jesus, I thought, Yahoo! We're rich! But it turned out to be something different." - Jack Handey |
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#11 | |||
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
Posts: 581
Downloads: 95
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![]() Quote:
Yep ![]()
__________________
Ark -------------- Vista 64-bit SP1 Asus P6T Deluxe mobo Core i7 920 @ 3.8ghz 6GB G.Skill DDR3 1600 Evga GTX 285 SSC SB X-FI Fatality 640GB WD "Black" Dell 3007WFP-HC 30" LCD / Acer 23" H233H |
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#12 | |||
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
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![]() Quote:
Thank you! ![]()
__________________
"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#13 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
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I just read another thread and I think it's supposed to be set to "Yes" and not "On". Or does either one work?
Why didn't they just have this in the games graphic options? ![]()
__________________
"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#14 | |
Ace of the Deep
![]() Join Date: Nov 2002
Location: No-good Missouri scum
Posts: 1,223
Downloads: 43
Uploads: 0
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![]() Quote:
I do know you need to change the config file in the My Documents folder though.
__________________
"When Gary told me he had found Jesus, I thought, Yahoo! We're rich! But it turned out to be something different." - Jack Handey |
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#15 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
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Whatever the case... thanks. I think my way would work if you've never fired up the game at all yet, but I had.
__________________
"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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