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Old 02-11-07, 05:36 PM   #16
bigboywooly
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No unfortunately the game seems to change when it wants
In theory it should change - in a minor way
But it seems the game does as it wants
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Old 02-12-07, 08:47 AM   #17
AndyW
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Bad weather becomes extremely interesting if you play with manual navigation. At my last patrol I was caught in a storm for 10 days and couldn't take a position finding. So I had to sail to my assigned grid by using dead reckoning only.

At the end of the storm, when sun was seen for the first time after 10 days, I took my position. I was only 44 km forward to the position acc. to my dead reckoning, that's pretty good I think.

I like manual navigation during bad weather, it adds a lot of thrill to the game (find your grid and find home). But dead reckoning becomes pretty complex if you are operating against a contact etc. you definately need a logbook and a pocket calculator.

Cheers,
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TOTAL: 11 careers, 47 patrols, 1,033 days at sea, 633,585 tons sunk
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Old 02-12-07, 09:02 AM   #18
Corsair
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Quote:
Originally Posted by AndyW
Bad weather becomes extremely interesting if you play with manual navigation. At my last patrol I was caught in a storm for 10 days and couldn't take a position finding. So I had to sail to my assigned grid by using dead reckoning only.

At the end of the storm, when sun was seen for the first time after 10 days, I took my position. I was only 44 km forward to the position acc. to my dead reckoning, that's pretty good I think.

I like manual navigation during bad weather, it adds a lot of thrill to the game (find your grid and find home). But dead reckoning becomes pretty complex if you are operating against a contact etc. you definately need a logbook and a pocket calculator.

Cheers,
AndyW
Agreed... One of my best game times was to find a friendly port at night in thick fog and heavy winds after 3 or 4 days of "estimated plotting". I finished with sound contacts from the "Flottenbegleiter" to guide me until I could see the harbour lights through the fog. A great moment...
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Old 02-12-07, 09:10 AM   #19
Morts
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how do you do manual navigation?
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Old 02-12-07, 09:33 AM   #20
AndyW
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Quote:
Originally Posted by Morts
how do you do manual navigation?
It's been discussed here:

http://www.subsim.com/radioroom/show...ual+navigation

As I'm no seaman or too good in math , I found it very helpful to watch Dantenocs tutorial on youtube to get a clue. Can't link to it from here, but just search for "Dantenoc" at youtube and you'll sure find it.

Cheers,
AndyW
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TOTAL: 11 careers, 47 patrols, 1,033 days at sea, 633,585 tons sunk
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Old 02-12-07, 09:34 AM   #21
ReallyDedPoet
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Quote:
Originally Posted by GT182
At least 22 Days of Rain & Fog are better than 22 Days of Snow & Ice with -0 temps.
Have not been up north yet, but have seen some nice screens.

This pic was posted mr. chris awhile back.

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Old 02-12-07, 09:44 AM   #22
irish1958
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I was wondering why my damn deck gun wouldn't work
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Old 02-12-07, 09:46 AM   #23
Kumando
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Yeah manual navigation is a different ball game but i adapted Dantenocs method a bit, like using ctrl click when land is on sight because they used coastal navigation to fix their position and i also ctrl any time the weather permits, only dead reckoning when there is no sun or stars on the sky.
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Old 02-12-07, 09:47 AM   #24
Morts
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sure its not just bernard that has messed around with the deck gun ?:rotfl:
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Old 02-13-07, 07:27 PM   #25
Heibges
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You know what they say.....

"If it ain't rainin', we ain't trainin'!"
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Old 02-13-07, 07:28 PM   #26
Morts
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Quote:
Originally Posted by Heibges
You know what they say.....
nope actually i dont:hmm:
lol:rotfl:
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Old 02-13-07, 07:28 PM   #27
WilhelmSchulz.
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that sucks
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Old 02-14-07, 01:28 AM   #28
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Default In 43-45 you will learn to like Rain and Storms a *lot*

With Allied ASW at it's peak, the only time in GWX where I can safely approach a convoy with Destroyer escort in shallow waters is if there is a good storm going on.

I'm all for clear skies and night time attacks, but radar makes it really brutal to snorkel or operate near convoys later in the war, and calm water gives the enemies Sonar a definite boost in hearing you.

But with rough seas and rain you can approach to within 500 meters of a destroyer (engine stopped, running silent @ periscope depth and they won't even know you are there (just a hole in the water)

You will learn to appreciate a good storm the next you need to operate in BF12, BF13, BF14, or lurking a few hundred kilometers west of Gibraltar trying to sink some tonnage on your way down to southern Brazil or Africa..
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