SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-20-06, 04:53 AM   #1
Probex
Soundman
 
Join Date: May 2006
Posts: 148
Downloads: 24
Uploads: 0
Default Slower Performance during time compession

I was wondering whether anyone else experienced this issue.

On some occasions after a convoy attack, the high time acceleration performance never restores properly.

I play on 2048x when in transit from one area to another. If there are no ships nearby then the sub movement on the map is very smooth and fast.
When I encounter a convoy the performance drops dramatically (as it should with all the ships around). The problem is, that sometimes the smooth performance NEVER restores after a convoy encounter and I am stuck with a chugging poor motion even at 1024x for the rest of the mission. That really takes the enjoyment away, because I know that it should not be so. Upon starting a new patrol everything is great again.

Rebooting the PC and reloading the game or mission do not help.


I would appreciate some help.


Thanks a lot!
Probex is offline   Reply With Quote
Old 12-20-06, 04:57 AM   #2
Mooncatt
Grey Wolf
 
Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
Default

the only time i get that is if ive used fraps to record a short clip then obviously the fps drops but doesnt restore properly afterwards im not sure what the problem could be tbh so i just stopped using it now.
__________________
Mooncatt is offline   Reply With Quote
Old 12-20-06, 05:00 AM   #3
danlisa
Navy Seal
 
danlisa's Avatar
 
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
Default

Hello and Welcome

Can I ask if this TC slowdown occurs when ships are sunk in shallow water?

It has been shown that if a ship is sunk in shallow water then the SH3 engine still tracks it's existence.

FYI - cruising around at high TC, whilst quicker, means that you miss a lot of action. I personally only use a TC upto 512 and only when going to America. At all other times nothing above 128.
__________________
danlisa is offline   Reply With Quote
Old 12-20-06, 09:16 AM   #4
SilverGhost
Electrician's Mate
 
Join Date: Dec 2006
Location: Melbourne, FL
Posts: 131
Downloads: 39
Uploads: 0
Default

After experimenting around, I have found that GWX runs a whole bunch better if you do NOT use SH3Gen to load the superflous map info and "flavor". It's just more stuff that has to be loaded up.
SilverGhost is offline   Reply With Quote
Old 12-20-06, 09:19 AM   #5
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
Default

Quote:
Originally Posted by SilverGhost
After experimenting around, I have found that GWX runs a whole bunch better if you do NOT use SH3Gen to load the superflous map info and "flavor". It's just more stuff that has to be loaded up.
I don't know about that. It's a shame if you cannot use SH3Gen as it's an excellent add-on, but I guess playing GWX is number one priority
melnibonian is offline   Reply With Quote
Old 12-20-06, 09:27 AM   #6
SilverGhost
Electrician's Mate
 
Join Date: Dec 2006
Location: Melbourne, FL
Posts: 131
Downloads: 39
Uploads: 0
Default

Melbonian...load it up (SH3Gen) and note your fps. Then try it again without. I have a custom built system with a 1.5 gig Ram, 7800 GS OC card, and dedicated 80 gig game drive...defragged and clean as can be. I was getting 40 fps with SH3Gen....100+ without it.
SilverGhost is offline   Reply With Quote
Old 12-20-06, 09:31 AM   #7
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
Default

Quote:
Originally Posted by SilverGhost
Melbonian...load it up (SH3Gen) and note your fps. Then try it again without. I have a custom built system with a 1.5 gig Ram, 7800 GS OC card, and dedicated 80 gig game drive...defragged and clean as can be. I was getting 40 fps with SH3Gen....100+ without it.
Wow

I never expected to see such a drop in the frame rates due to SH3Gen. Still 40FPS is not that bad actually. I mean the game is functional isn't it? Well close to harbours it might be a bit slower but so far I haven't seen any problems. I have a 3.3GHz with 512MB RAM and 128MB graphics card. Not top class machine but I still have no problems with GWX
melnibonian is offline   Reply With Quote
Old 12-20-06, 10:39 AM   #8
Cpt. Stewker
Planesman
 
Join Date: Nov 2006
Location: Bozeman, Montana, USA
Posts: 192
Downloads: 2
Uploads: 0
Default

Hmm, I haven't checked the actual performance difference between running SH3 Gen and not with GWX on my comp. I haven't noticed any difference though while playing so that is all that matters for me! Out of sight out of mind.

Athlon 64 X2 4800+
2gb ram
SLI'd 7900GTXs
Raptor HD
__________________

Cpt. Stewker is offline   Reply With Quote
Old 12-20-06, 10:50 AM   #9
FlyinS
Seaman
 
Join Date: Nov 2006
Posts: 35
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by Probex
I was wondering whether anyone else experienced this issue.

On some occasions after a convoy attack, the high time acceleration performance never restores properly.

I play on 2048x when in transit from one area to another. If there are no ships nearby then the sub movement on the map is very smooth and fast.
When I encounter a convoy the performance drops dramatically (as it should with all the ships around). The problem is, that sometimes the smooth performance NEVER restores after a convoy encounter and I am stuck with a chugging poor motion even at 1024x for the rest of the mission. That really takes the enjoyment away, because I know that it should not be so. Upon starting a new patrol everything is great again.

Rebooting the PC and reloading the game or mission do not help.


I would appreciate some help.


Thanks a lot!
I get exactly the same problem, though mine seems to hit worse. I get reduced basically to 32x TC. Sometimes I can get it up to 64x, but I have to hit the "+" button about 200 times repeatedly just to get it to move up to that, and even at that it's DOG slow. Same scenario for when it occurs as well. I regularily use SH3Gen and I didn't have this issue nearly as much before I started using it, so I'm guessing it's the cause.

Pity, I like SH3Gen a lot.
FlyinS is offline   Reply With Quote
Old 12-20-06, 12:43 PM   #10
Hartmann
Sea Lord
 
Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
Default

Quote:
Originally Posted by mooncatt
the only time i get that is if ive used fraps to record a short clip then obviously the fps drops but doesnt restore properly afterwards im not sure what the problem could be tbh so i just stopped using it now.
i noticied this in the same situation and with burning ships in shallow waters with my actual setup, a heavy modified Rub 1.45.
__________________
But this ship can't sink!...

She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty.

Strength and honor
Hartmann is offline   Reply With Quote
Old 12-20-06, 04:34 PM   #11
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,500
Downloads: 63
Uploads: 13


Default

Welcome aboard Probex

What spec is your rig ?...in particular CPU...Graphics...Ram
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 12-20-06, 04:43 PM   #12
Grell
Mate
 
Join Date: Dec 2006
Location: Canada
Posts: 59
Downloads: 0
Uploads: 0
Default

I get this problem on some occasions but for the most part I can play smooth at maximum time compression.

Regards,

Grell
Grell is offline   Reply With Quote
Old 12-20-06, 05:24 PM   #13
IRONxMortlock
Watch Officer
 
Join Date: Oct 2005
Location: Queensland, Australia
Posts: 339
Downloads: 1
Uploads: 0
Default

I get an issue similar to this and I don't use SH3Gen. Just GWX and Commander 2.7.
________
FIND DISPENSARY

Last edited by IRONxMortlock; 08-14-11 at 02:23 PM.
IRONxMortlock is offline   Reply With Quote
Old 12-20-06, 08:33 PM   #14
andy_311
The Old Man
 
Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
Downloads: 82
Uploads: 0
Default

I noticed this problem with me on my second patrol but it only occured after I sunk a few ships and then tried to TC at 4098 and my pc just slowed down I had to drop the tc to 256.
andy_311 is offline   Reply With Quote
Old 12-21-06, 07:59 PM   #15
Probex
Soundman
 
Join Date: May 2006
Posts: 148
Downloads: 24
Uploads: 0
Default

Thanks for all the replies.

If the game was still tracking a sunk ship or two then this is exactly how it would affect the performance.

I am running GWX on a clean install and SH3 Commander 2.7.

AMD64 3200+
2x6800GT in SLI
2GB 400 DDR RAM

I am sure that the rig is not the reason why this happens since it happens only sometimes and under a particular set of circumstances. I also run many other demanding games without any problems.

In light of the guess about lingering wrecks, would there be a way to manually FIX the saved campaign file and remove them?? Perhaps some of the modders have an idea?


Thanks in advance!


S!
Probex is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:27 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.