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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Aug 2006
Posts: 33
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A question of speed
I have read some things that have suggested that submarines in this game only have two levels of noise, and that they are cavitating, and non-cavitating. Or, to put it another way, at 400 ft, a seawolf going 10 knots is as quiet as one going 2.
Say it ain't so! If it is, then A) I am quite disapointed, and B) I have wasted YEARS of my life driving for my goal at 3 knots, in order to be stealthy. Please advise. Last edited by JgzMan; 09-04-06 at 09:42 AM. |
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#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
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That is for older/unmodded versions of the game, in DW 1.03 there is linear noise vs. speed curve as well as a cavitation increase.
Cheers, David
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#3 |
Subsim Diehard
![]() Join Date: May 2006
Location: Texas!
Posts: 971
Downloads: 78
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Yeah, the original release of the game had that problem, but a subsequent patch put a noise penalty on speed.
Right now its a linear sound vs speed model with cavitation adding an additional 20points of noise iirc. Personally I'm hoping for a next step in the noise model to allow a more stepwise sound verses speed model for added realism. ![]()
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"Seek not to offend or annoy... only to speak the truth"-a wise man |
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#4 |
Seaman
![]() Join Date: Aug 2006
Posts: 33
Downloads: 8
Uploads: 0
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Ah, that's good. Thanks for the information.
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